Current Dev State

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Tim Lorsbach
2025-06-23 20:13:54 +02:00
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# Change Log
This project adheres to [Semantic Versioning](http://semver.org/).
Every release, along with the migration instructions, is documented on the Github [Releases](https://github.com/reactjs/redux/releases) page.

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The MIT License (MIT)
Copyright (c) 2015-present Dan Abramov
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# <a href='http://redux.js.org'><img src='https://camo.githubusercontent.com/f28b5bc7822f1b7bb28a96d8d09e7d79169248fc/687474703a2f2f692e696d6775722e636f6d2f4a65567164514d2e706e67' height='60'></a>
Redux is a predictable state container for JavaScript apps.
(If you're looking for a WordPress framework, check out [Redux Framework](https://reduxframework.com/).)
It helps you write applications that behave consistently, run in different environments (client, server, and native), and are easy to test. On top of that, it provides a great developer experience, such as [live code editing combined with a time traveling debugger](https://github.com/gaearon/redux-devtools).
You can use Redux together with [React](https://facebook.github.io/react/), or with any other view library.
It is tiny (2kB, including dependencies).
[![build status](https://img.shields.io/travis/reactjs/redux/master.svg?style=flat-square)](https://travis-ci.org/reactjs/redux)
[![npm version](https://img.shields.io/npm/v/redux.svg?style=flat-square)](https://www.npmjs.com/package/redux)
[![npm downloads](https://img.shields.io/npm/dm/redux.svg?style=flat-square)](https://www.npmjs.com/package/redux)
[![redux channel on discord](https://img.shields.io/badge/discord-%23redux%20%40%20reactiflux-61dafb.svg?style=flat-square)](https://discord.gg/0ZcbPKXt5bZ6au5t)
[![#rackt on freenode](https://img.shields.io/badge/irc-%23rackt%20%40%20freenode-61DAFB.svg?style=flat-square)](https://webchat.freenode.net/)
[![Changelog #187](https://img.shields.io/badge/changelog-%23187-lightgrey.svg?style=flat-square)](https://changelog.com/187)
>**New! Learn Redux from its creator:
>[Getting Started with Redux](https://egghead.io/series/getting-started-with-redux) (30 free videos)**
### Testimonials
>[“Love what you're doing with Redux”](https://twitter.com/jingc/status/616608251463909376)
>Jing Chen, creator of Flux
>[“I asked for comments on Redux in FB's internal JS discussion group, and it was universally praised. Really awesome work.”](https://twitter.com/fisherwebdev/status/616286955693682688)
>Bill Fisher, author of Flux documentation
>[“It's cool that you are inventing a better Flux by not doing Flux at all.”](https://twitter.com/andrestaltz/status/616271392930201604)
>André Staltz, creator of Cycle
### Developer Experience
I wrote Redux while working on my React Europe talk called [“Hot Reloading with Time Travel”](https://www.youtube.com/watch?v=xsSnOQynTHs). My goal was to create a state management library with minimal API but completely predictable behavior, so it is possible to implement logging, hot reloading, time travel, universal apps, record and replay, without any buy-in from the developer.
### Influences
Redux evolves the ideas of [Flux](http://facebook.github.io/flux/), but avoids its complexity by taking cues from [Elm](https://github.com/evancz/elm-architecture-tutorial/).
Whether you have used them or not, Redux only takes a few minutes to get started with.
### Installation
To install the stable version:
```
npm install --save redux
```
This assumes you are using [npm](https://www.npmjs.com/) as your package manager.
If you don't, you can [access these files on unpkg](https://unpkg.com/redux/), download them, or point your package manager to them.
Most commonly people consume Redux as a collection of [CommonJS](http://webpack.github.io/docs/commonjs.html) modules. These modules are what you get when you import `redux` in a [Webpack](http://webpack.github.io), [Browserify](http://browserify.org/), or a Node environment. If you like to live on the edge and use [Rollup](http://rollupjs.org), we support that as well.
If you don't use a module bundler, it's also fine. The `redux` npm package includes precompiled production and development [UMD](https://github.com/umdjs/umd) builds in the [`dist` folder](https://unpkg.com/redux/dist/). They can be used directly without a bundler and are thus compatible with many popular JavaScript module loaders and environments. For example, you can drop a UMD build as a [`<script>` tag](https://unpkg.com/redux/dist/redux.js) on the page, or [tell Bower to install it](https://github.com/reactjs/redux/pull/1181#issuecomment-167361975). The UMD builds make Redux available as a `window.Redux` global variable.
The Redux source code is written in ES2015 but we precompile both CommonJS and UMD builds to ES5 so they work in [any modern browser](http://caniuse.com/#feat=es5). You don't need to use Babel or a module bundler to [get started with Redux](https://github.com/reactjs/redux/blob/master/examples/counter-vanilla/index.html).
#### Complementary Packages
Most likely, you'll also need [the React bindings](https://github.com/reactjs/react-redux) and [the developer tools](https://github.com/gaearon/redux-devtools).
```
npm install --save react-redux
npm install --save-dev redux-devtools
```
Note that unlike Redux itself, many packages in the Redux ecosystem don't provide UMD builds, so we recommend using CommonJS module bundlers like [Webpack](http://webpack.github.io) and [Browserify](http://browserify.org/) for the most comfortable development experience.
### The Gist
The whole state of your app is stored in an object tree inside a single *store*.
The only way to change the state tree is to emit an *action*, an object describing what happened.
To specify how the actions transform the state tree, you write pure *reducers*.
That's it!
```js
import { createStore } from 'redux'
/**
* This is a reducer, a pure function with (state, action) => state signature.
* It describes how an action transforms the state into the next state.
*
* The shape of the state is up to you: it can be a primitive, an array, an object,
* or even an Immutable.js data structure. The only important part is that you should
* not mutate the state object, but return a new object if the state changes.
*
* In this example, we use a `switch` statement and strings, but you can use a helper that
* follows a different convention (such as function maps) if it makes sense for your
* project.
*/
function counter(state = 0, action) {
switch (action.type) {
case 'INCREMENT':
return state + 1
case 'DECREMENT':
return state - 1
default:
return state
}
}
// Create a Redux store holding the state of your app.
// Its API is { subscribe, dispatch, getState }.
let store = createStore(counter)
// You can use subscribe() to update the UI in response to state changes.
// Normally you'd use a view binding library (e.g. React Redux) rather than subscribe() directly.
// However it can also be handy to persist the current state in the localStorage.
store.subscribe(() =>
console.log(store.getState())
)
// The only way to mutate the internal state is to dispatch an action.
// The actions can be serialized, logged or stored and later replayed.
store.dispatch({ type: 'INCREMENT' })
// 1
store.dispatch({ type: 'INCREMENT' })
// 2
store.dispatch({ type: 'DECREMENT' })
// 1
```
Instead of mutating the state directly, you specify the mutations you want to happen with plain objects called *actions*. Then you write a special function called a *reducer* to decide how every action transforms the entire application's state.
If you're coming from Flux, there is a single important difference you need to understand. Redux doesn't have a Dispatcher or support many stores. Instead, there is just a single store with a single root reducing function. As your app grows, instead of adding stores, you split the root reducer into smaller reducers independently operating on the different parts of the state tree. This is exactly like there is just one root component in a React app, but it is composed out of many small components.
This architecture might seem like an overkill for a counter app, but the beauty of this pattern is how well it scales to large and complex apps. It also enables very powerful developer tools, because it is possible to trace every mutation to the action that caused it. You can record user sessions and reproduce them just by replaying every action.
### Learn Redux from Its Creator
[Getting Started with Redux](https://egghead.io/series/getting-started-with-redux) is a video course consisting of 30 videos narrated by Dan Abramov, author of Redux. It is designed to complement the “Basics” part of the docs while bringing additional insights about immutability, testing, Redux best practices, and using Redux with React. **This course is free and will always be.**
>[“Great course on egghead.io by @dan_abramov - instead of just showing you how to use #redux, it also shows how and why redux was built!”](https://twitter.com/sandrinodm/status/670548531422326785)
>Sandrino Di Mattia
>[“Plowing through @dan_abramov 'Getting Started with Redux' - its amazing how much simpler concepts get with video.”](https://twitter.com/chrisdhanaraj/status/670328025553219584)
>Chris Dhanaraj
>[“This video series on Redux by @dan_abramov on @eggheadio is spectacular!”](https://twitter.com/eddiezane/status/670333133242408960)
>Eddie Zaneski
>[“Come for the name hype. Stay for the rock solid fundamentals. (Thanks, and great job @dan_abramov and @eggheadio!)”](https://twitter.com/danott/status/669909126554607617)
>Dan
>[“This series of videos on Redux by @dan_abramov is repeatedly blowing my mind - gunna do some serious refactoring”](https://twitter.com/gelatindesign/status/669658358643892224)
>Laurence Roberts
So, what are you waiting for?
#### [Watch the 30 Free Videos!](https://egghead.io/series/getting-started-with-redux)
If you enjoyed my course, consider supporting Egghead by [buying a subscription](https://egghead.io/pricing). Subscribers have access to the source code for the example in every one of my videos, as well as to tons of advanced lessons on other topics, including JavaScript in depth, React, Angular, and more. Many [Egghead instructors](https://egghead.io/instructors) are also open source library authors, so buying a subscription is a nice way to thank them for the work that they've done.
### Documentation
* [Introduction](http://redux.js.org/docs/introduction/index.html)
* [Basics](http://redux.js.org/docs/basics/index.html)
* [Advanced](http://redux.js.org/docs/advanced/index.html)
* [Recipes](http://redux.js.org/docs/recipes/index.html)
* [Troubleshooting](http://redux.js.org/docs/Troubleshooting.html)
* [Glossary](http://redux.js.org/docs/Glossary.html)
* [API Reference](http://redux.js.org/docs/api/index.html)
For PDF, ePub, and MOBI exports for offline reading, and instructions on how to create them, please see: [paulkogel/redux-offline-docs](https://github.com/paulkogel/redux-offline-docs).
### Examples
* [Counter Vanilla](http://redux.js.org/docs/introduction/Examples.html#counter-vanilla) ([source](https://github.com/reactjs/redux/tree/master/examples/counter-vanilla))
* [Counter](http://redux.js.org/docs/introduction/Examples.html#counter) ([source](https://github.com/reactjs/redux/tree/master/examples/counter))
* [Todos](http://redux.js.org/docs/introduction/Examples.html#todos) ([source](https://github.com/reactjs/redux/tree/master/examples/todos))
* [Todos with Undo](http://redux.js.org/docs/introduction/Examples.html#todos-with-undo) ([source](https://github.com/reactjs/redux/tree/master/examples/todos-with-undo))
* [TodoMVC](http://redux.js.org/docs/introduction/Examples.html#todomvc) ([source](https://github.com/reactjs/redux/tree/master/examples/todomvc))
* [Shopping Cart](http://redux.js.org/docs/introduction/Examples.html#shopping-cart) ([source](https://github.com/reactjs/redux/tree/master/examples/shopping-cart))
* [Tree View](http://redux.js.org/docs/introduction/Examples.html#tree-view) ([source](https://github.com/reactjs/redux/tree/master/examples/tree-view))
* [Async](http://redux.js.org/docs/introduction/Examples.html#async) ([source](https://github.com/reactjs/redux/tree/master/examples/async))
* [Universal](http://redux.js.org/docs/introduction/Examples.html#universal) ([source](https://github.com/reactjs/redux/tree/master/examples/universal))
* [Real World](http://redux.js.org/docs/introduction/Examples.html#real-world) ([source](https://github.com/reactjs/redux/tree/master/examples/real-world))
If you're new to the NPM ecosystem and have troubles getting a project up and running, or aren't sure where to paste the gist above, check out [simplest-redux-example](https://github.com/jackielii/simplest-redux-example) that uses Redux together with React and Browserify.
### Discussion
Join the [#redux](https://discord.gg/0ZcbPKXt5bZ6au5t) channel of the [Reactiflux](http://www.reactiflux.com) Discord community.
### Thanks
* [The Elm Architecture](https://github.com/evancz/elm-architecture-tutorial) for a great intro to modeling state updates with reducers;
* [Turning the database inside-out](http://www.confluent.io/blog/turning-the-database-inside-out-with-apache-samza/) for blowing my mind;
* [Developing ClojureScript with Figwheel](https://www.youtube.com/watch?v=j-kj2qwJa_E) for convincing me that re-evaluation should “just work”;
* [Webpack](https://github.com/webpack/docs/wiki/hot-module-replacement-with-webpack) for Hot Module Replacement;
* [Flummox](https://github.com/acdlite/flummox) for teaching me to approach Flux without boilerplate or singletons;
* [disto](https://github.com/threepointone/disto) for a proof of concept of hot reloadable Stores;
* [NuclearJS](https://github.com/optimizely/nuclear-js) for proving this architecture can be performant;
* [Om](https://github.com/omcljs/om) for popularizing the idea of a single state atom;
* [Cycle](https://github.com/cyclejs/cycle-core) for showing how often a function is the best tool;
* [React](https://github.com/facebook/react) for the pragmatic innovation.
Special thanks to [Jamie Paton](http://jdpaton.github.io) for handing over the `redux` NPM package name.
### Logo
You can find the official logo [on GitHub](https://github.com/reactjs/redux/tree/master/logo).
### Change Log
This project adheres to [Semantic Versioning](http://semver.org/).
Every release, along with the migration instructions, is documented on the Github [Releases](https://github.com/reactjs/redux/releases) page.
### Patrons
The work on Redux was [funded by the community](https://www.patreon.com/reactdx).
Meet some of the outstanding companies that made it possible:
* [Webflow](https://github.com/webflow)
* [Ximedes](https://www.ximedes.com/)
[See the full list of Redux patrons.](PATRONS.md)
### License
MIT

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exports.compose = exports.applyMiddleware = exports.bindActionCreators = exports.combineReducers = exports.createStore = undefined;
var _createStore = __webpack_require__(2);
var _createStore2 = _interopRequireDefault(_createStore);
var _combineReducers = __webpack_require__(7);
var _combineReducers2 = _interopRequireDefault(_combineReducers);
var _bindActionCreators = __webpack_require__(6);
var _bindActionCreators2 = _interopRequireDefault(_bindActionCreators);
var _applyMiddleware = __webpack_require__(5);
var _applyMiddleware2 = _interopRequireDefault(_applyMiddleware);
var _compose = __webpack_require__(1);
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/**
* Composes single-argument functions from right to left. The rightmost
* function can take multiple arguments as it provides the signature for
* the resulting composite function.
*
* @param {...Function} funcs The functions to compose.
* @returns {Function} A function obtained by composing the argument functions
* from right to left. For example, compose(f, g, h) is identical to doing
* (...args) => f(g(h(...args))).
*/
function compose() {
for (var _len = arguments.length, funcs = Array(_len), _key = 0; _key < _len; _key++) {
funcs[_key] = arguments[_key];
}
if (funcs.length === 0) {
return function (arg) {
return arg;
};
}
if (funcs.length === 1) {
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}
var last = funcs[funcs.length - 1];
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exports.__esModule = true;
exports.ActionTypes = undefined;
exports['default'] = createStore;
var _isPlainObject = __webpack_require__(4);
var _isPlainObject2 = _interopRequireDefault(_isPlainObject);
var _symbolObservable = __webpack_require__(12);
var _symbolObservable2 = _interopRequireDefault(_symbolObservable);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
/**
* These are private action types reserved by Redux.
* For any unknown actions, you must return the current state.
* If the current state is undefined, you must return the initial state.
* Do not reference these action types directly in your code.
*/
var ActionTypes = exports.ActionTypes = {
INIT: '@@redux/INIT'
};
/**
* Creates a Redux store that holds the state tree.
* The only way to change the data in the store is to call `dispatch()` on it.
*
* There should only be a single store in your app. To specify how different
* parts of the state tree respond to actions, you may combine several reducers
* into a single reducer function by using `combineReducers`.
*
* @param {Function} reducer A function that returns the next state tree, given
* the current state tree and the action to handle.
*
* @param {any} [preloadedState] The initial state. You may optionally specify it
* to hydrate the state from the server in universal apps, or to restore a
* previously serialized user session.
* If you use `combineReducers` to produce the root reducer function, this must be
* an object with the same shape as `combineReducers` keys.
*
* @param {Function} enhancer The store enhancer. You may optionally specify it
* to enhance the store with third-party capabilities such as middleware,
* time travel, persistence, etc. The only store enhancer that ships with Redux
* is `applyMiddleware()`.
*
* @returns {Store} A Redux store that lets you read the state, dispatch actions
* and subscribe to changes.
*/
function createStore(reducer, preloadedState, enhancer) {
var _ref2;
if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {
enhancer = preloadedState;
preloadedState = undefined;
}
if (typeof enhancer !== 'undefined') {
if (typeof enhancer !== 'function') {
throw new Error('Expected the enhancer to be a function.');
}
return enhancer(createStore)(reducer, preloadedState);
}
if (typeof reducer !== 'function') {
throw new Error('Expected the reducer to be a function.');
}
var currentReducer = reducer;
var currentState = preloadedState;
var currentListeners = [];
var nextListeners = currentListeners;
var isDispatching = false;
function ensureCanMutateNextListeners() {
if (nextListeners === currentListeners) {
nextListeners = currentListeners.slice();
}
}
/**
* Reads the state tree managed by the store.
*
* @returns {any} The current state tree of your application.
*/
function getState() {
return currentState;
}
/**
* Adds a change listener. It will be called any time an action is dispatched,
* and some part of the state tree may potentially have changed. You may then
* call `getState()` to read the current state tree inside the callback.
*
* You may call `dispatch()` from a change listener, with the following
* caveats:
*
* 1. The subscriptions are snapshotted just before every `dispatch()` call.
* If you subscribe or unsubscribe while the listeners are being invoked, this
* will not have any effect on the `dispatch()` that is currently in progress.
* However, the next `dispatch()` call, whether nested or not, will use a more
* recent snapshot of the subscription list.
*
* 2. The listener should not expect to see all state changes, as the state
* might have been updated multiple times during a nested `dispatch()` before
* the listener is called. It is, however, guaranteed that all subscribers
* registered before the `dispatch()` started will be called with the latest
* state by the time it exits.
*
* @param {Function} listener A callback to be invoked on every dispatch.
* @returns {Function} A function to remove this change listener.
*/
function subscribe(listener) {
if (typeof listener !== 'function') {
throw new Error('Expected listener to be a function.');
}
var isSubscribed = true;
ensureCanMutateNextListeners();
nextListeners.push(listener);
return function unsubscribe() {
if (!isSubscribed) {
return;
}
isSubscribed = false;
ensureCanMutateNextListeners();
var index = nextListeners.indexOf(listener);
nextListeners.splice(index, 1);
};
}
/**
* Dispatches an action. It is the only way to trigger a state change.
*
* The `reducer` function, used to create the store, will be called with the
* current state tree and the given `action`. Its return value will
* be considered the **next** state of the tree, and the change listeners
* will be notified.
*
* The base implementation only supports plain object actions. If you want to
* dispatch a Promise, an Observable, a thunk, or something else, you need to
* wrap your store creating function into the corresponding middleware. For
* example, see the documentation for the `redux-thunk` package. Even the
* middleware will eventually dispatch plain object actions using this method.
*
* @param {Object} action A plain object representing “what changed”. It is
* a good idea to keep actions serializable so you can record and replay user
* sessions, or use the time travelling `redux-devtools`. An action must have
* a `type` property which may not be `undefined`. It is a good idea to use
* string constants for action types.
*
* @returns {Object} For convenience, the same action object you dispatched.
*
* Note that, if you use a custom middleware, it may wrap `dispatch()` to
* return something else (for example, a Promise you can await).
*/
function dispatch(action) {
if (!(0, _isPlainObject2['default'])(action)) {
throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.');
}
if (typeof action.type === 'undefined') {
throw new Error('Actions may not have an undefined "type" property. ' + 'Have you misspelled a constant?');
}
if (isDispatching) {
throw new Error('Reducers may not dispatch actions.');
}
try {
isDispatching = true;
currentState = currentReducer(currentState, action);
} finally {
isDispatching = false;
}
var listeners = currentListeners = nextListeners;
for (var i = 0; i < listeners.length; i++) {
listeners[i]();
}
return action;
}
/**
* Replaces the reducer currently used by the store to calculate the state.
*
* You might need this if your app implements code splitting and you want to
* load some of the reducers dynamically. You might also need this if you
* implement a hot reloading mechanism for Redux.
*
* @param {Function} nextReducer The reducer for the store to use instead.
* @returns {void}
*/
function replaceReducer(nextReducer) {
if (typeof nextReducer !== 'function') {
throw new Error('Expected the nextReducer to be a function.');
}
currentReducer = nextReducer;
dispatch({ type: ActionTypes.INIT });
}
/**
* Interoperability point for observable/reactive libraries.
* @returns {observable} A minimal observable of state changes.
* For more information, see the observable proposal:
* https://github.com/zenparsing/es-observable
*/
function observable() {
var _ref;
var outerSubscribe = subscribe;
return _ref = {
/**
* The minimal observable subscription method.
* @param {Object} observer Any object that can be used as an observer.
* The observer object should have a `next` method.
* @returns {subscription} An object with an `unsubscribe` method that can
* be used to unsubscribe the observable from the store, and prevent further
* emission of values from the observable.
*/
subscribe: function subscribe(observer) {
if (typeof observer !== 'object') {
throw new TypeError('Expected the observer to be an object.');
}
function observeState() {
if (observer.next) {
observer.next(getState());
}
}
observeState();
var unsubscribe = outerSubscribe(observeState);
return { unsubscribe: unsubscribe };
}
}, _ref[_symbolObservable2['default']] = function () {
return this;
}, _ref;
}
// When a store is created, an "INIT" action is dispatched so that every
// reducer returns their initial state. This effectively populates
// the initial state tree.
dispatch({ type: ActionTypes.INIT });
return _ref2 = {
dispatch: dispatch,
subscribe: subscribe,
getState: getState,
replaceReducer: replaceReducer
}, _ref2[_symbolObservable2['default']] = observable, _ref2;
}
/***/ },
/* 3 */
/***/ function(module, exports) {
'use strict';
exports.__esModule = true;
exports['default'] = warning;
/**
* Prints a warning in the console if it exists.
*
* @param {String} message The warning message.
* @returns {void}
*/
function warning(message) {
/* eslint-disable no-console */
if (typeof console !== 'undefined' && typeof console.error === 'function') {
console.error(message);
}
/* eslint-enable no-console */
try {
// This error was thrown as a convenience so that if you enable
// "break on all exceptions" in your console,
// it would pause the execution at this line.
throw new Error(message);
/* eslint-disable no-empty */
} catch (e) {}
/* eslint-enable no-empty */
}
/***/ },
/* 4 */
/***/ function(module, exports, __webpack_require__) {
var getPrototype = __webpack_require__(8),
isHostObject = __webpack_require__(9),
isObjectLike = __webpack_require__(11);
/** `Object#toString` result references. */
var objectTag = '[object Object]';
/** Used for built-in method references. */
var funcProto = Function.prototype,
objectProto = Object.prototype;
/** Used to resolve the decompiled source of functions. */
var funcToString = funcProto.toString;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/** Used to infer the `Object` constructor. */
var objectCtorString = funcToString.call(Object);
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var objectToString = objectProto.toString;
/**
* Checks if `value` is a plain object, that is, an object created by the
* `Object` constructor or one with a `[[Prototype]]` of `null`.
*
* @static
* @memberOf _
* @since 0.8.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
* @example
*
* function Foo() {
* this.a = 1;
* }
*
* _.isPlainObject(new Foo);
* // => false
*
* _.isPlainObject([1, 2, 3]);
* // => false
*
* _.isPlainObject({ 'x': 0, 'y': 0 });
* // => true
*
* _.isPlainObject(Object.create(null));
* // => true
*/
function isPlainObject(value) {
if (!isObjectLike(value) ||
objectToString.call(value) != objectTag || isHostObject(value)) {
return false;
}
var proto = getPrototype(value);
if (proto === null) {
return true;
}
var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;
return (typeof Ctor == 'function' &&
Ctor instanceof Ctor && funcToString.call(Ctor) == objectCtorString);
}
module.exports = isPlainObject;
/***/ },
/* 5 */
/***/ function(module, exports, __webpack_require__) {
'use strict';
exports.__esModule = true;
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
exports['default'] = applyMiddleware;
var _compose = __webpack_require__(1);
var _compose2 = _interopRequireDefault(_compose);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
/**
* Creates a store enhancer that applies middleware to the dispatch method
* of the Redux store. This is handy for a variety of tasks, such as expressing
* asynchronous actions in a concise manner, or logging every action payload.
*
* See `redux-thunk` package as an example of the Redux middleware.
*
* Because middleware is potentially asynchronous, this should be the first
* store enhancer in the composition chain.
*
* Note that each middleware will be given the `dispatch` and `getState` functions
* as named arguments.
*
* @param {...Function} middlewares The middleware chain to be applied.
* @returns {Function} A store enhancer applying the middleware.
*/
function applyMiddleware() {
for (var _len = arguments.length, middlewares = Array(_len), _key = 0; _key < _len; _key++) {
middlewares[_key] = arguments[_key];
}
return function (createStore) {
return function (reducer, preloadedState, enhancer) {
var store = createStore(reducer, preloadedState, enhancer);
var _dispatch = store.dispatch;
var chain = [];
var middlewareAPI = {
getState: store.getState,
dispatch: function dispatch(action) {
return _dispatch(action);
}
};
chain = middlewares.map(function (middleware) {
return middleware(middlewareAPI);
});
_dispatch = _compose2['default'].apply(undefined, chain)(store.dispatch);
return _extends({}, store, {
dispatch: _dispatch
});
};
};
}
/***/ },
/* 6 */
/***/ function(module, exports) {
'use strict';
exports.__esModule = true;
exports['default'] = bindActionCreators;
function bindActionCreator(actionCreator, dispatch) {
return function () {
return dispatch(actionCreator.apply(undefined, arguments));
};
}
/**
* Turns an object whose values are action creators, into an object with the
* same keys, but with every function wrapped into a `dispatch` call so they
* may be invoked directly. This is just a convenience method, as you can call
* `store.dispatch(MyActionCreators.doSomething())` yourself just fine.
*
* For convenience, you can also pass a single function as the first argument,
* and get a function in return.
*
* @param {Function|Object} actionCreators An object whose values are action
* creator functions. One handy way to obtain it is to use ES6 `import * as`
* syntax. You may also pass a single function.
*
* @param {Function} dispatch The `dispatch` function available on your Redux
* store.
*
* @returns {Function|Object} The object mimicking the original object, but with
* every action creator wrapped into the `dispatch` call. If you passed a
* function as `actionCreators`, the return value will also be a single
* function.
*/
function bindActionCreators(actionCreators, dispatch) {
if (typeof actionCreators === 'function') {
return bindActionCreator(actionCreators, dispatch);
}
if (typeof actionCreators !== 'object' || actionCreators === null) {
throw new Error('bindActionCreators expected an object or a function, instead received ' + (actionCreators === null ? 'null' : typeof actionCreators) + '. ' + 'Did you write "import ActionCreators from" instead of "import * as ActionCreators from"?');
}
var keys = Object.keys(actionCreators);
var boundActionCreators = {};
for (var i = 0; i < keys.length; i++) {
var key = keys[i];
var actionCreator = actionCreators[key];
if (typeof actionCreator === 'function') {
boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);
}
}
return boundActionCreators;
}
/***/ },
/* 7 */
/***/ function(module, exports, __webpack_require__) {
'use strict';
exports.__esModule = true;
exports['default'] = combineReducers;
var _createStore = __webpack_require__(2);
var _isPlainObject = __webpack_require__(4);
var _isPlainObject2 = _interopRequireDefault(_isPlainObject);
var _warning = __webpack_require__(3);
var _warning2 = _interopRequireDefault(_warning);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
function getUndefinedStateErrorMessage(key, action) {
var actionType = action && action.type;
var actionName = actionType && '"' + actionType.toString() + '"' || 'an action';
return 'Given action ' + actionName + ', reducer "' + key + '" returned undefined. ' + 'To ignore an action, you must explicitly return the previous state.';
}
function getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {
var reducerKeys = Object.keys(reducers);
var argumentName = action && action.type === _createStore.ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer';
if (reducerKeys.length === 0) {
return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';
}
if (!(0, _isPlainObject2['default'])(inputState)) {
return 'The ' + argumentName + ' has unexpected type of "' + {}.toString.call(inputState).match(/\s([a-z|A-Z]+)/)[1] + '". Expected argument to be an object with the following ' + ('keys: "' + reducerKeys.join('", "') + '"');
}
var unexpectedKeys = Object.keys(inputState).filter(function (key) {
return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key];
});
unexpectedKeys.forEach(function (key) {
unexpectedKeyCache[key] = true;
});
if (unexpectedKeys.length > 0) {
return 'Unexpected ' + (unexpectedKeys.length > 1 ? 'keys' : 'key') + ' ' + ('"' + unexpectedKeys.join('", "') + '" found in ' + argumentName + '. ') + 'Expected to find one of the known reducer keys instead: ' + ('"' + reducerKeys.join('", "') + '". Unexpected keys will be ignored.');
}
}
function assertReducerSanity(reducers) {
Object.keys(reducers).forEach(function (key) {
var reducer = reducers[key];
var initialState = reducer(undefined, { type: _createStore.ActionTypes.INIT });
if (typeof initialState === 'undefined') {
throw new Error('Reducer "' + key + '" returned undefined during initialization. ' + 'If the state passed to the reducer is undefined, you must ' + 'explicitly return the initial state. The initial state may ' + 'not be undefined.');
}
var type = '@@redux/PROBE_UNKNOWN_ACTION_' + Math.random().toString(36).substring(7).split('').join('.');
if (typeof reducer(undefined, { type: type }) === 'undefined') {
throw new Error('Reducer "' + key + '" returned undefined when probed with a random type. ' + ('Don\'t try to handle ' + _createStore.ActionTypes.INIT + ' or other actions in "redux/*" ') + 'namespace. They are considered private. Instead, you must return the ' + 'current state for any unknown actions, unless it is undefined, ' + 'in which case you must return the initial state, regardless of the ' + 'action type. The initial state may not be undefined.');
}
});
}
/**
* Turns an object whose values are different reducer functions, into a single
* reducer function. It will call every child reducer, and gather their results
* into a single state object, whose keys correspond to the keys of the passed
* reducer functions.
*
* @param {Object} reducers An object whose values correspond to different
* reducer functions that need to be combined into one. One handy way to obtain
* it is to use ES6 `import * as reducers` syntax. The reducers may never return
* undefined for any action. Instead, they should return their initial state
* if the state passed to them was undefined, and the current state for any
* unrecognized action.
*
* @returns {Function} A reducer function that invokes every reducer inside the
* passed object, and builds a state object with the same shape.
*/
function combineReducers(reducers) {
var reducerKeys = Object.keys(reducers);
var finalReducers = {};
for (var i = 0; i < reducerKeys.length; i++) {
var key = reducerKeys[i];
if (true) {
if (typeof reducers[key] === 'undefined') {
(0, _warning2['default'])('No reducer provided for key "' + key + '"');
}
}
if (typeof reducers[key] === 'function') {
finalReducers[key] = reducers[key];
}
}
var finalReducerKeys = Object.keys(finalReducers);
if (true) {
var unexpectedKeyCache = {};
}
var sanityError;
try {
assertReducerSanity(finalReducers);
} catch (e) {
sanityError = e;
}
return function combination() {
var state = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
var action = arguments[1];
if (sanityError) {
throw sanityError;
}
if (true) {
var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache);
if (warningMessage) {
(0, _warning2['default'])(warningMessage);
}
}
var hasChanged = false;
var nextState = {};
for (var i = 0; i < finalReducerKeys.length; i++) {
var key = finalReducerKeys[i];
var reducer = finalReducers[key];
var previousStateForKey = state[key];
var nextStateForKey = reducer(previousStateForKey, action);
if (typeof nextStateForKey === 'undefined') {
var errorMessage = getUndefinedStateErrorMessage(key, action);
throw new Error(errorMessage);
}
nextState[key] = nextStateForKey;
hasChanged = hasChanged || nextStateForKey !== previousStateForKey;
}
return hasChanged ? nextState : state;
};
}
/***/ },
/* 8 */
/***/ function(module, exports, __webpack_require__) {
var overArg = __webpack_require__(10);
/** Built-in value references. */
var getPrototype = overArg(Object.getPrototypeOf, Object);
module.exports = getPrototype;
/***/ },
/* 9 */
/***/ function(module, exports) {
/**
* Checks if `value` is a host object in IE < 9.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a host object, else `false`.
*/
function isHostObject(value) {
// Many host objects are `Object` objects that can coerce to strings
// despite having improperly defined `toString` methods.
var result = false;
if (value != null && typeof value.toString != 'function') {
try {
result = !!(value + '');
} catch (e) {}
}
return result;
}
module.exports = isHostObject;
/***/ },
/* 10 */
/***/ function(module, exports) {
/**
* Creates a unary function that invokes `func` with its argument transformed.
*
* @private
* @param {Function} func The function to wrap.
* @param {Function} transform The argument transform.
* @returns {Function} Returns the new function.
*/
function overArg(func, transform) {
return function(arg) {
return func(transform(arg));
};
}
module.exports = overArg;
/***/ },
/* 11 */
/***/ function(module, exports) {
/**
* Checks if `value` is object-like. A value is object-like if it's not `null`
* and has a `typeof` result of "object".
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
* @example
*
* _.isObjectLike({});
* // => true
*
* _.isObjectLike([1, 2, 3]);
* // => true
*
* _.isObjectLike(_.noop);
* // => false
*
* _.isObjectLike(null);
* // => false
*/
function isObjectLike(value) {
return !!value && typeof value == 'object';
}
module.exports = isObjectLike;
/***/ },
/* 12 */
/***/ function(module, exports, __webpack_require__) {
module.exports = __webpack_require__(13);
/***/ },
/* 13 */
/***/ function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(global) {'use strict';
Object.defineProperty(exports, "__esModule", {
value: true
});
var _ponyfill = __webpack_require__(14);
var _ponyfill2 = _interopRequireDefault(_ponyfill);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
var root = undefined; /* global window */
if (typeof global !== 'undefined') {
root = global;
} else if (typeof window !== 'undefined') {
root = window;
}
var result = (0, _ponyfill2['default'])(root);
exports['default'] = result;
/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))
/***/ },
/* 14 */
/***/ function(module, exports) {
'use strict';
Object.defineProperty(exports, "__esModule", {
value: true
});
exports['default'] = symbolObservablePonyfill;
function symbolObservablePonyfill(root) {
var result;
var _Symbol = root.Symbol;
if (typeof _Symbol === 'function') {
if (_Symbol.observable) {
result = _Symbol.observable;
} else {
result = _Symbol('observable');
_Symbol.observable = result;
}
} else {
result = '@@observable';
}
return result;
};
/***/ }
/******/ ])
});
;

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var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
import compose from './compose';
/**
* Creates a store enhancer that applies middleware to the dispatch method
* of the Redux store. This is handy for a variety of tasks, such as expressing
* asynchronous actions in a concise manner, or logging every action payload.
*
* See `redux-thunk` package as an example of the Redux middleware.
*
* Because middleware is potentially asynchronous, this should be the first
* store enhancer in the composition chain.
*
* Note that each middleware will be given the `dispatch` and `getState` functions
* as named arguments.
*
* @param {...Function} middlewares The middleware chain to be applied.
* @returns {Function} A store enhancer applying the middleware.
*/
export default function applyMiddleware() {
for (var _len = arguments.length, middlewares = Array(_len), _key = 0; _key < _len; _key++) {
middlewares[_key] = arguments[_key];
}
return function (createStore) {
return function (reducer, preloadedState, enhancer) {
var store = createStore(reducer, preloadedState, enhancer);
var _dispatch = store.dispatch;
var chain = [];
var middlewareAPI = {
getState: store.getState,
dispatch: function dispatch(action) {
return _dispatch(action);
}
};
chain = middlewares.map(function (middleware) {
return middleware(middlewareAPI);
});
_dispatch = compose.apply(undefined, chain)(store.dispatch);
return _extends({}, store, {
dispatch: _dispatch
});
};
};
}

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function bindActionCreator(actionCreator, dispatch) {
return function () {
return dispatch(actionCreator.apply(undefined, arguments));
};
}
/**
* Turns an object whose values are action creators, into an object with the
* same keys, but with every function wrapped into a `dispatch` call so they
* may be invoked directly. This is just a convenience method, as you can call
* `store.dispatch(MyActionCreators.doSomething())` yourself just fine.
*
* For convenience, you can also pass a single function as the first argument,
* and get a function in return.
*
* @param {Function|Object} actionCreators An object whose values are action
* creator functions. One handy way to obtain it is to use ES6 `import * as`
* syntax. You may also pass a single function.
*
* @param {Function} dispatch The `dispatch` function available on your Redux
* store.
*
* @returns {Function|Object} The object mimicking the original object, but with
* every action creator wrapped into the `dispatch` call. If you passed a
* function as `actionCreators`, the return value will also be a single
* function.
*/
export default function bindActionCreators(actionCreators, dispatch) {
if (typeof actionCreators === 'function') {
return bindActionCreator(actionCreators, dispatch);
}
if (typeof actionCreators !== 'object' || actionCreators === null) {
throw new Error('bindActionCreators expected an object or a function, instead received ' + (actionCreators === null ? 'null' : typeof actionCreators) + '. ' + 'Did you write "import ActionCreators from" instead of "import * as ActionCreators from"?');
}
var keys = Object.keys(actionCreators);
var boundActionCreators = {};
for (var i = 0; i < keys.length; i++) {
var key = keys[i];
var actionCreator = actionCreators[key];
if (typeof actionCreator === 'function') {
boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);
}
}
return boundActionCreators;
}

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@ -0,0 +1,129 @@
import { ActionTypes } from './createStore';
import isPlainObject from 'lodash-es/isPlainObject';
import warning from './utils/warning';
function getUndefinedStateErrorMessage(key, action) {
var actionType = action && action.type;
var actionName = actionType && '"' + actionType.toString() + '"' || 'an action';
return 'Given action ' + actionName + ', reducer "' + key + '" returned undefined. ' + 'To ignore an action, you must explicitly return the previous state.';
}
function getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {
var reducerKeys = Object.keys(reducers);
var argumentName = action && action.type === ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer';
if (reducerKeys.length === 0) {
return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';
}
if (!isPlainObject(inputState)) {
return 'The ' + argumentName + ' has unexpected type of "' + {}.toString.call(inputState).match(/\s([a-z|A-Z]+)/)[1] + '". Expected argument to be an object with the following ' + ('keys: "' + reducerKeys.join('", "') + '"');
}
var unexpectedKeys = Object.keys(inputState).filter(function (key) {
return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key];
});
unexpectedKeys.forEach(function (key) {
unexpectedKeyCache[key] = true;
});
if (unexpectedKeys.length > 0) {
return 'Unexpected ' + (unexpectedKeys.length > 1 ? 'keys' : 'key') + ' ' + ('"' + unexpectedKeys.join('", "') + '" found in ' + argumentName + '. ') + 'Expected to find one of the known reducer keys instead: ' + ('"' + reducerKeys.join('", "') + '". Unexpected keys will be ignored.');
}
}
function assertReducerSanity(reducers) {
Object.keys(reducers).forEach(function (key) {
var reducer = reducers[key];
var initialState = reducer(undefined, { type: ActionTypes.INIT });
if (typeof initialState === 'undefined') {
throw new Error('Reducer "' + key + '" returned undefined during initialization. ' + 'If the state passed to the reducer is undefined, you must ' + 'explicitly return the initial state. The initial state may ' + 'not be undefined.');
}
var type = '@@redux/PROBE_UNKNOWN_ACTION_' + Math.random().toString(36).substring(7).split('').join('.');
if (typeof reducer(undefined, { type: type }) === 'undefined') {
throw new Error('Reducer "' + key + '" returned undefined when probed with a random type. ' + ('Don\'t try to handle ' + ActionTypes.INIT + ' or other actions in "redux/*" ') + 'namespace. They are considered private. Instead, you must return the ' + 'current state for any unknown actions, unless it is undefined, ' + 'in which case you must return the initial state, regardless of the ' + 'action type. The initial state may not be undefined.');
}
});
}
/**
* Turns an object whose values are different reducer functions, into a single
* reducer function. It will call every child reducer, and gather their results
* into a single state object, whose keys correspond to the keys of the passed
* reducer functions.
*
* @param {Object} reducers An object whose values correspond to different
* reducer functions that need to be combined into one. One handy way to obtain
* it is to use ES6 `import * as reducers` syntax. The reducers may never return
* undefined for any action. Instead, they should return their initial state
* if the state passed to them was undefined, and the current state for any
* unrecognized action.
*
* @returns {Function} A reducer function that invokes every reducer inside the
* passed object, and builds a state object with the same shape.
*/
export default function combineReducers(reducers) {
var reducerKeys = Object.keys(reducers);
var finalReducers = {};
for (var i = 0; i < reducerKeys.length; i++) {
var key = reducerKeys[i];
if (process.env.NODE_ENV !== 'production') {
if (typeof reducers[key] === 'undefined') {
warning('No reducer provided for key "' + key + '"');
}
}
if (typeof reducers[key] === 'function') {
finalReducers[key] = reducers[key];
}
}
var finalReducerKeys = Object.keys(finalReducers);
if (process.env.NODE_ENV !== 'production') {
var unexpectedKeyCache = {};
}
var sanityError;
try {
assertReducerSanity(finalReducers);
} catch (e) {
sanityError = e;
}
return function combination() {
var state = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
var action = arguments[1];
if (sanityError) {
throw sanityError;
}
if (process.env.NODE_ENV !== 'production') {
var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache);
if (warningMessage) {
warning(warningMessage);
}
}
var hasChanged = false;
var nextState = {};
for (var i = 0; i < finalReducerKeys.length; i++) {
var key = finalReducerKeys[i];
var reducer = finalReducers[key];
var previousStateForKey = state[key];
var nextStateForKey = reducer(previousStateForKey, action);
if (typeof nextStateForKey === 'undefined') {
var errorMessage = getUndefinedStateErrorMessage(key, action);
throw new Error(errorMessage);
}
nextState[key] = nextStateForKey;
hasChanged = hasChanged || nextStateForKey !== previousStateForKey;
}
return hasChanged ? nextState : state;
};
}

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/**
* Composes single-argument functions from right to left. The rightmost
* function can take multiple arguments as it provides the signature for
* the resulting composite function.
*
* @param {...Function} funcs The functions to compose.
* @returns {Function} A function obtained by composing the argument functions
* from right to left. For example, compose(f, g, h) is identical to doing
* (...args) => f(g(h(...args))).
*/
export default function compose() {
for (var _len = arguments.length, funcs = Array(_len), _key = 0; _key < _len; _key++) {
funcs[_key] = arguments[_key];
}
if (funcs.length === 0) {
return function (arg) {
return arg;
};
}
if (funcs.length === 1) {
return funcs[0];
}
var last = funcs[funcs.length - 1];
var rest = funcs.slice(0, -1);
return function () {
return rest.reduceRight(function (composed, f) {
return f(composed);
}, last.apply(undefined, arguments));
};
}

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import isPlainObject from 'lodash-es/isPlainObject';
import $$observable from 'symbol-observable';
/**
* These are private action types reserved by Redux.
* For any unknown actions, you must return the current state.
* If the current state is undefined, you must return the initial state.
* Do not reference these action types directly in your code.
*/
export var ActionTypes = {
INIT: '@@redux/INIT'
};
/**
* Creates a Redux store that holds the state tree.
* The only way to change the data in the store is to call `dispatch()` on it.
*
* There should only be a single store in your app. To specify how different
* parts of the state tree respond to actions, you may combine several reducers
* into a single reducer function by using `combineReducers`.
*
* @param {Function} reducer A function that returns the next state tree, given
* the current state tree and the action to handle.
*
* @param {any} [preloadedState] The initial state. You may optionally specify it
* to hydrate the state from the server in universal apps, or to restore a
* previously serialized user session.
* If you use `combineReducers` to produce the root reducer function, this must be
* an object with the same shape as `combineReducers` keys.
*
* @param {Function} enhancer The store enhancer. You may optionally specify it
* to enhance the store with third-party capabilities such as middleware,
* time travel, persistence, etc. The only store enhancer that ships with Redux
* is `applyMiddleware()`.
*
* @returns {Store} A Redux store that lets you read the state, dispatch actions
* and subscribe to changes.
*/
export default function createStore(reducer, preloadedState, enhancer) {
var _ref2;
if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {
enhancer = preloadedState;
preloadedState = undefined;
}
if (typeof enhancer !== 'undefined') {
if (typeof enhancer !== 'function') {
throw new Error('Expected the enhancer to be a function.');
}
return enhancer(createStore)(reducer, preloadedState);
}
if (typeof reducer !== 'function') {
throw new Error('Expected the reducer to be a function.');
}
var currentReducer = reducer;
var currentState = preloadedState;
var currentListeners = [];
var nextListeners = currentListeners;
var isDispatching = false;
function ensureCanMutateNextListeners() {
if (nextListeners === currentListeners) {
nextListeners = currentListeners.slice();
}
}
/**
* Reads the state tree managed by the store.
*
* @returns {any} The current state tree of your application.
*/
function getState() {
return currentState;
}
/**
* Adds a change listener. It will be called any time an action is dispatched,
* and some part of the state tree may potentially have changed. You may then
* call `getState()` to read the current state tree inside the callback.
*
* You may call `dispatch()` from a change listener, with the following
* caveats:
*
* 1. The subscriptions are snapshotted just before every `dispatch()` call.
* If you subscribe or unsubscribe while the listeners are being invoked, this
* will not have any effect on the `dispatch()` that is currently in progress.
* However, the next `dispatch()` call, whether nested or not, will use a more
* recent snapshot of the subscription list.
*
* 2. The listener should not expect to see all state changes, as the state
* might have been updated multiple times during a nested `dispatch()` before
* the listener is called. It is, however, guaranteed that all subscribers
* registered before the `dispatch()` started will be called with the latest
* state by the time it exits.
*
* @param {Function} listener A callback to be invoked on every dispatch.
* @returns {Function} A function to remove this change listener.
*/
function subscribe(listener) {
if (typeof listener !== 'function') {
throw new Error('Expected listener to be a function.');
}
var isSubscribed = true;
ensureCanMutateNextListeners();
nextListeners.push(listener);
return function unsubscribe() {
if (!isSubscribed) {
return;
}
isSubscribed = false;
ensureCanMutateNextListeners();
var index = nextListeners.indexOf(listener);
nextListeners.splice(index, 1);
};
}
/**
* Dispatches an action. It is the only way to trigger a state change.
*
* The `reducer` function, used to create the store, will be called with the
* current state tree and the given `action`. Its return value will
* be considered the **next** state of the tree, and the change listeners
* will be notified.
*
* The base implementation only supports plain object actions. If you want to
* dispatch a Promise, an Observable, a thunk, or something else, you need to
* wrap your store creating function into the corresponding middleware. For
* example, see the documentation for the `redux-thunk` package. Even the
* middleware will eventually dispatch plain object actions using this method.
*
* @param {Object} action A plain object representing “what changed”. It is
* a good idea to keep actions serializable so you can record and replay user
* sessions, or use the time travelling `redux-devtools`. An action must have
* a `type` property which may not be `undefined`. It is a good idea to use
* string constants for action types.
*
* @returns {Object} For convenience, the same action object you dispatched.
*
* Note that, if you use a custom middleware, it may wrap `dispatch()` to
* return something else (for example, a Promise you can await).
*/
function dispatch(action) {
if (!isPlainObject(action)) {
throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.');
}
if (typeof action.type === 'undefined') {
throw new Error('Actions may not have an undefined "type" property. ' + 'Have you misspelled a constant?');
}
if (isDispatching) {
throw new Error('Reducers may not dispatch actions.');
}
try {
isDispatching = true;
currentState = currentReducer(currentState, action);
} finally {
isDispatching = false;
}
var listeners = currentListeners = nextListeners;
for (var i = 0; i < listeners.length; i++) {
listeners[i]();
}
return action;
}
/**
* Replaces the reducer currently used by the store to calculate the state.
*
* You might need this if your app implements code splitting and you want to
* load some of the reducers dynamically. You might also need this if you
* implement a hot reloading mechanism for Redux.
*
* @param {Function} nextReducer The reducer for the store to use instead.
* @returns {void}
*/
function replaceReducer(nextReducer) {
if (typeof nextReducer !== 'function') {
throw new Error('Expected the nextReducer to be a function.');
}
currentReducer = nextReducer;
dispatch({ type: ActionTypes.INIT });
}
/**
* Interoperability point for observable/reactive libraries.
* @returns {observable} A minimal observable of state changes.
* For more information, see the observable proposal:
* https://github.com/zenparsing/es-observable
*/
function observable() {
var _ref;
var outerSubscribe = subscribe;
return _ref = {
/**
* The minimal observable subscription method.
* @param {Object} observer Any object that can be used as an observer.
* The observer object should have a `next` method.
* @returns {subscription} An object with an `unsubscribe` method that can
* be used to unsubscribe the observable from the store, and prevent further
* emission of values from the observable.
*/
subscribe: function subscribe(observer) {
if (typeof observer !== 'object') {
throw new TypeError('Expected the observer to be an object.');
}
function observeState() {
if (observer.next) {
observer.next(getState());
}
}
observeState();
var unsubscribe = outerSubscribe(observeState);
return { unsubscribe: unsubscribe };
}
}, _ref[$$observable] = function () {
return this;
}, _ref;
}
// When a store is created, an "INIT" action is dispatched so that every
// reducer returns their initial state. This effectively populates
// the initial state tree.
dispatch({ type: ActionTypes.INIT });
return _ref2 = {
dispatch: dispatch,
subscribe: subscribe,
getState: getState,
replaceReducer: replaceReducer
}, _ref2[$$observable] = observable, _ref2;
}

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import createStore from './createStore';
import combineReducers from './combineReducers';
import bindActionCreators from './bindActionCreators';
import applyMiddleware from './applyMiddleware';
import compose from './compose';
import warning from './utils/warning';
/*
* This is a dummy function to check if the function name has been altered by minification.
* If the function has been minified and NODE_ENV !== 'production', warn the user.
*/
function isCrushed() {}
if (process.env.NODE_ENV !== 'production' && typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') {
warning('You are currently using minified code outside of NODE_ENV === \'production\'. ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or DefinePlugin for webpack (http://stackoverflow.com/questions/30030031) ' + 'to ensure you have the correct code for your production build.');
}
export { createStore, combineReducers, bindActionCreators, applyMiddleware, compose };

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/**
* Prints a warning in the console if it exists.
*
* @param {String} message The warning message.
* @returns {void}
*/
export default function warning(message) {
/* eslint-disable no-console */
if (typeof console !== 'undefined' && typeof console.error === 'function') {
console.error(message);
}
/* eslint-enable no-console */
try {
// This error was thrown as a convenience so that if you enable
// "break on all exceptions" in your console,
// it would pause the execution at this line.
throw new Error(message);
/* eslint-disable no-empty */
} catch (e) {}
/* eslint-enable no-empty */
}

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/**
* An *action* is a plain object that represents an intention to change the
* state. Actions are the only way to get data into the store. Any data,
* whether from UI events, network callbacks, or other sources such as
* WebSockets needs to eventually be dispatched as actions.
*
* Actions must have a `type` field that indicates the type of action being
* performed. Types can be defined as constants and imported from another
* module. It's better to use strings for `type` than Symbols because strings
* are serializable.
*
* Other than `type`, the structure of an action object is really up to you.
* If you're interested, check out Flux Standard Action for recommendations on
* how actions should be constructed.
*/
export interface Action {
type: any;
}
/* reducers */
/**
* A *reducer* (also called a *reducing function*) is a function that accepts
* an accumulation and a value and returns a new accumulation. They are used
* to reduce a collection of values down to a single value
*
* Reducers are not unique to Redux—they are a fundamental concept in
* functional programming. Even most non-functional languages, like
* JavaScript, have a built-in API for reducing. In JavaScript, it's
* `Array.prototype.reduce()`.
*
* In Redux, the accumulated value is the state object, and the values being
* accumulated are actions. Reducers calculate a new state given the previous
* state and an action. They must be *pure functions*—functions that return
* the exact same output for given inputs. They should also be free of
* side-effects. This is what enables exciting features like hot reloading and
* time travel.
*
* Reducers are the most important concept in Redux.
*
* *Do not put API calls into reducers.*
*
* @template S State object type.
*/
export type Reducer<S> = <A extends Action>(state: S, action: A) => S;
/**
* Object whose values correspond to different reducer functions.
*/
export interface ReducersMapObject {
[key: string]: Reducer<any>;
}
/**
* Turns an object whose values are different reducer functions, into a single
* reducer function. It will call every child reducer, and gather their results
* into a single state object, whose keys correspond to the keys of the passed
* reducer functions.
*
* @template S Combined state object type.
*
* @param reducers An object whose values correspond to different reducer
* functions that need to be combined into one. One handy way to obtain it
* is to use ES6 `import * as reducers` syntax. The reducers may never
* return undefined for any action. Instead, they should return their
* initial state if the state passed to them was undefined, and the current
* state for any unrecognized action.
*
* @returns A reducer function that invokes every reducer inside the passed
* object, and builds a state object with the same shape.
*/
export function combineReducers<S>(reducers: ReducersMapObject): Reducer<S>;
/* store */
/**
* A *dispatching function* (or simply *dispatch function*) is a function that
* accepts an action or an async action; it then may or may not dispatch one
* or more actions to the store.
*
* We must distinguish between dispatching functions in general and the base
* `dispatch` function provided by the store instance without any middleware.
*
* The base dispatch function *always* synchronously sends an action to the
* store's reducer, along with the previous state returned by the store, to
* calculate a new state. It expects actions to be plain objects ready to be
* consumed by the reducer.
*
* Middleware wraps the base dispatch function. It allows the dispatch
* function to handle async actions in addition to actions. Middleware may
* transform, delay, ignore, or otherwise interpret actions or async actions
* before passing them to the next middleware.
*/
export interface Dispatch<S> {
<A extends Action>(action: A): A;
}
/**
* Function to remove listener added by `Store.subscribe()`.
*/
export interface Unsubscribe {
(): void;
}
/**
* A store is an object that holds the application's state tree.
* There should only be a single store in a Redux app, as the composition
* happens on the reducer level.
*
* @template S State object type.
*/
export interface Store<S> {
/**
* Dispatches an action. It is the only way to trigger a state change.
*
* The `reducer` function, used to create the store, will be called with the
* current state tree and the given `action`. Its return value will be
* considered the **next** state of the tree, and the change listeners will
* be notified.
*
* The base implementation only supports plain object actions. If you want
* to dispatch a Promise, an Observable, a thunk, or something else, you
* need to wrap your store creating function into the corresponding
* middleware. For example, see the documentation for the `redux-thunk`
* package. Even the middleware will eventually dispatch plain object
* actions using this method.
*
* @param action A plain object representing “what changed”. It is a good
* idea to keep actions serializable so you can record and replay user
* sessions, or use the time travelling `redux-devtools`. An action must
* have a `type` property which may not be `undefined`. It is a good idea
* to use string constants for action types.
*
* @returns For convenience, the same action object you dispatched.
*
* Note that, if you use a custom middleware, it may wrap `dispatch()` to
* return something else (for example, a Promise you can await).
*/
dispatch: Dispatch<S>;
/**
* Reads the state tree managed by the store.
*
* @returns The current state tree of your application.
*/
getState(): S;
/**
* Adds a change listener. It will be called any time an action is
* dispatched, and some part of the state tree may potentially have changed.
* You may then call `getState()` to read the current state tree inside the
* callback.
*
* You may call `dispatch()` from a change listener, with the following
* caveats:
*
* 1. The subscriptions are snapshotted just before every `dispatch()` call.
* If you subscribe or unsubscribe while the listeners are being invoked,
* this will not have any effect on the `dispatch()` that is currently in
* progress. However, the next `dispatch()` call, whether nested or not,
* will use a more recent snapshot of the subscription list.
*
* 2. The listener should not expect to see all states changes, as the state
* might have been updated multiple times during a nested `dispatch()` before
* the listener is called. It is, however, guaranteed that all subscribers
* registered before the `dispatch()` started will be called with the latest
* state by the time it exits.
*
* @param listener A callback to be invoked on every dispatch.
* @returns A function to remove this change listener.
*/
subscribe(listener: () => void): Unsubscribe;
/**
* Replaces the reducer currently used by the store to calculate the state.
*
* You might need this if your app implements code splitting and you want to
* load some of the reducers dynamically. You might also need this if you
* implement a hot reloading mechanism for Redux.
*
* @param nextReducer The reducer for the store to use instead.
*/
replaceReducer(nextReducer: Reducer<S>): void;
}
/**
* A store creator is a function that creates a Redux store. Like with
* dispatching function, we must distinguish the base store creator,
* `createStore(reducer, preloadedState)` exported from the Redux package, from
* store creators that are returned from the store enhancers.
*
* @template S State object type.
*/
export interface StoreCreator {
<S>(reducer: Reducer<S>, enhancer?: StoreEnhancer<S>): Store<S>;
<S>(reducer: Reducer<S>, preloadedState: S, enhancer?: StoreEnhancer<S>): Store<S>;
}
/**
* A store enhancer is a higher-order function that composes a store creator
* to return a new, enhanced store creator. This is similar to middleware in
* that it allows you to alter the store interface in a composable way.
*
* Store enhancers are much the same concept as higher-order components in
* React, which are also occasionally called “component enhancers”.
*
* Because a store is not an instance, but rather a plain-object collection of
* functions, copies can be easily created and modified without mutating the
* original store. There is an example in `compose` documentation
* demonstrating that.
*
* Most likely you'll never write a store enhancer, but you may use the one
* provided by the developer tools. It is what makes time travel possible
* without the app being aware it is happening. Amusingly, the Redux
* middleware implementation is itself a store enhancer.
*/
export type StoreEnhancer<S> = (next: StoreEnhancerStoreCreator<S>) => StoreEnhancerStoreCreator<S>;
export type GenericStoreEnhancer = <S>(next: StoreEnhancerStoreCreator<S>) => StoreEnhancerStoreCreator<S>;
export type StoreEnhancerStoreCreator<S> = (reducer: Reducer<S>, preloadedState?: S) => Store<S>;
/**
* Creates a Redux store that holds the state tree.
* The only way to change the data in the store is to call `dispatch()` on it.
*
* There should only be a single store in your app. To specify how different
* parts of the state tree respond to actions, you may combine several
* reducers
* into a single reducer function by using `combineReducers`.
*
* @template S State object type.
*
* @param reducer A function that returns the next state tree, given the
* current state tree and the action to handle.
*
* @param [preloadedState] The initial state. You may optionally specify it to
* hydrate the state from the server in universal apps, or to restore a
* previously serialized user session. If you use `combineReducers` to
* produce the root reducer function, this must be an object with the same
* shape as `combineReducers` keys.
*
* @param [enhancer] The store enhancer. You may optionally specify it to
* enhance the store with third-party capabilities such as middleware, time
* travel, persistence, etc. The only store enhancer that ships with Redux
* is `applyMiddleware()`.
*
* @returns A Redux store that lets you read the state, dispatch actions and
* subscribe to changes.
*/
export const createStore: StoreCreator;
/* middleware */
export interface MiddlewareAPI<S> {
dispatch: Dispatch<S>;
getState(): S;
}
/**
* A middleware is a higher-order function that composes a dispatch function
* to return a new dispatch function. It often turns async actions into
* actions.
*
* Middleware is composable using function composition. It is useful for
* logging actions, performing side effects like routing, or turning an
* asynchronous API call into a series of synchronous actions.
*/
export interface Middleware {
<S>(api: MiddlewareAPI<S>): (next: Dispatch<S>) => Dispatch<S>;
}
/**
* Creates a store enhancer that applies middleware to the dispatch method
* of the Redux store. This is handy for a variety of tasks, such as
* expressing asynchronous actions in a concise manner, or logging every
* action payload.
*
* See `redux-thunk` package as an example of the Redux middleware.
*
* Because middleware is potentially asynchronous, this should be the first
* store enhancer in the composition chain.
*
* Note that each middleware will be given the `dispatch` and `getState`
* functions as named arguments.
*
* @param middlewares The middleware chain to be applied.
* @returns A store enhancer applying the middleware.
*/
export function applyMiddleware(...middlewares: Middleware[]): GenericStoreEnhancer;
/* action creators */
/**
* An *action creator* is, quite simply, a function that creates an action. Do
* not confuse the two terms—again, an action is a payload of information, and
* an action creator is a factory that creates an action.
*
* Calling an action creator only produces an action, but does not dispatch
* it. You need to call the store's `dispatch` function to actually cause the
* mutation. Sometimes we say *bound action creators* to mean functions that
* call an action creator and immediately dispatch its result to a specific
* store instance.
*
* If an action creator needs to read the current state, perform an API call,
* or cause a side effect, like a routing transition, it should return an
* async action instead of an action.
*
* @template A Returned action type.
*/
export interface ActionCreator<A> {
(...args: any[]): A;
}
/**
* Object whose values are action creator functions.
*/
export interface ActionCreatorsMapObject {
[key: string]: ActionCreator<any>;
}
/**
* Turns an object whose values are action creators, into an object with the
* same keys, but with every function wrapped into a `dispatch` call so they
* may be invoked directly. This is just a convenience method, as you can call
* `store.dispatch(MyActionCreators.doSomething())` yourself just fine.
*
* For convenience, you can also pass a single function as the first argument,
* and get a function in return.
*
* @param actionCreator An object whose values are action creator functions.
* One handy way to obtain it is to use ES6 `import * as` syntax. You may
* also pass a single function.
*
* @param dispatch The `dispatch` function available on your Redux store.
*
* @returns The object mimicking the original object, but with every action
* creator wrapped into the `dispatch` call. If you passed a function as
* `actionCreator`, the return value will also be a single function.
*/
export function bindActionCreators<A extends ActionCreator<any>>(actionCreator: A, dispatch: Dispatch<any>): A;
export function bindActionCreators<
A extends ActionCreator<any>,
B extends ActionCreator<any>
>(actionCreator: A, dispatch: Dispatch<any>): B;
export function bindActionCreators<M extends ActionCreatorsMapObject>(actionCreators: M, dispatch: Dispatch<any>): M;
export function bindActionCreators<
M extends ActionCreatorsMapObject,
N extends ActionCreatorsMapObject
>(actionCreators: M, dispatch: Dispatch<any>): N;
/* compose */
type Func0<R> = () => R;
type Func1<T1, R> = (a1: T1) => R;
type Func2<T1, T2, R> = (a1: T1, a2: T2) => R;
type Func3<T1, T2, T3, R> = (a1: T1, a2: T2, a3: T3, ...args: any[]) => R;
/**
* Composes single-argument functions from right to left. The rightmost
* function can take multiple arguments as it provides the signature for the
* resulting composite function.
*
* @param funcs The functions to compose.
* @returns R function obtained by composing the argument functions from right
* to left. For example, `compose(f, g, h)` is identical to doing
* `(...args) => f(g(h(...args)))`.
*/
export function compose(): <R>(a: R) => R;
export function compose<F extends Function>(f: F): F;
/* two functions */
export function compose<A, R>(
f1: (b: A) => R, f2: Func0<A>
): Func0<R>;
export function compose<A, T1, R>(
f1: (b: A) => R, f2: Func1<T1, A>
): Func1<T1, R>;
export function compose<A, T1, T2, R>(
f1: (b: A) => R, f2: Func2<T1, T2, A>
): Func2<T1, T2, R>;
export function compose<A, T1, T2, T3, R>(
f1: (b: A) => R, f2: Func3<T1, T2, T3, A>
): Func3<T1, T2, T3, R>;
/* three functions */
export function compose<A, B, R>(
f1: (b: B) => R, f2: (a: A) => B, f3: Func0<A>
): Func0<R>;
export function compose<A, B, T1, R>(
f1: (b: B) => R, f2: (a: A) => B, f3: Func1<T1, A>
): Func1<T1, R>;
export function compose<A, B, T1, T2, R>(
f1: (b: B) => R, f2: (a: A) => B, f3: Func2<T1, T2, A>
): Func2<T1, T2, R>;
export function compose<A, B, T1, T2, T3, R>(
f1: (b: B) => R, f2: (a: A) => B, f3: Func3<T1, T2, T3, A>
): Func3<T1, T2, T3, R>;
/* four functions */
export function compose<A, B, C, R>(
f1: (b: C) => R, f2: (a: B) => C, f3: (a: A) => B, f4: Func0<A>
): Func0<R>;
export function compose<A, B, C, T1, R>(
f1: (b: C) => R, f2: (a: B) => C, f3: (a: A) => B, f4: Func1<T1, A>
): Func1<T1, R>;
export function compose<A, B, C, T1, T2, R>(
f1: (b: C) => R, f2: (a: B) => C, f3: (a: A) => B, f4: Func2<T1, T2, A>
): Func2<T1, T2, R>;
export function compose<A, B, C, T1, T2, T3, R>(
f1: (b: C) => R, f2: (a: B) => C, f3: (a: A) => B, f4: Func3<T1, T2, T3, A>
): Func3<T1, T2, T3, R>;
/* rest */
export function compose<A, B, C, R>(
f1: (b: C) => R, f2: (a: B) => C, f3: (a: A) => B,
...funcs: Function[]
): (...args: any[]) => R;

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'use strict';
exports.__esModule = true;
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
exports['default'] = applyMiddleware;
var _compose = require('./compose');
var _compose2 = _interopRequireDefault(_compose);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
/**
* Creates a store enhancer that applies middleware to the dispatch method
* of the Redux store. This is handy for a variety of tasks, such as expressing
* asynchronous actions in a concise manner, or logging every action payload.
*
* See `redux-thunk` package as an example of the Redux middleware.
*
* Because middleware is potentially asynchronous, this should be the first
* store enhancer in the composition chain.
*
* Note that each middleware will be given the `dispatch` and `getState` functions
* as named arguments.
*
* @param {...Function} middlewares The middleware chain to be applied.
* @returns {Function} A store enhancer applying the middleware.
*/
function applyMiddleware() {
for (var _len = arguments.length, middlewares = Array(_len), _key = 0; _key < _len; _key++) {
middlewares[_key] = arguments[_key];
}
return function (createStore) {
return function (reducer, preloadedState, enhancer) {
var store = createStore(reducer, preloadedState, enhancer);
var _dispatch = store.dispatch;
var chain = [];
var middlewareAPI = {
getState: store.getState,
dispatch: function dispatch(action) {
return _dispatch(action);
}
};
chain = middlewares.map(function (middleware) {
return middleware(middlewareAPI);
});
_dispatch = _compose2['default'].apply(undefined, chain)(store.dispatch);
return _extends({}, store, {
dispatch: _dispatch
});
};
};
}

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'use strict';
exports.__esModule = true;
exports['default'] = bindActionCreators;
function bindActionCreator(actionCreator, dispatch) {
return function () {
return dispatch(actionCreator.apply(undefined, arguments));
};
}
/**
* Turns an object whose values are action creators, into an object with the
* same keys, but with every function wrapped into a `dispatch` call so they
* may be invoked directly. This is just a convenience method, as you can call
* `store.dispatch(MyActionCreators.doSomething())` yourself just fine.
*
* For convenience, you can also pass a single function as the first argument,
* and get a function in return.
*
* @param {Function|Object} actionCreators An object whose values are action
* creator functions. One handy way to obtain it is to use ES6 `import * as`
* syntax. You may also pass a single function.
*
* @param {Function} dispatch The `dispatch` function available on your Redux
* store.
*
* @returns {Function|Object} The object mimicking the original object, but with
* every action creator wrapped into the `dispatch` call. If you passed a
* function as `actionCreators`, the return value will also be a single
* function.
*/
function bindActionCreators(actionCreators, dispatch) {
if (typeof actionCreators === 'function') {
return bindActionCreator(actionCreators, dispatch);
}
if (typeof actionCreators !== 'object' || actionCreators === null) {
throw new Error('bindActionCreators expected an object or a function, instead received ' + (actionCreators === null ? 'null' : typeof actionCreators) + '. ' + 'Did you write "import ActionCreators from" instead of "import * as ActionCreators from"?');
}
var keys = Object.keys(actionCreators);
var boundActionCreators = {};
for (var i = 0; i < keys.length; i++) {
var key = keys[i];
var actionCreator = actionCreators[key];
if (typeof actionCreator === 'function') {
boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);
}
}
return boundActionCreators;
}

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'use strict';
exports.__esModule = true;
exports['default'] = combineReducers;
var _createStore = require('./createStore');
var _isPlainObject = require('lodash/isPlainObject');
var _isPlainObject2 = _interopRequireDefault(_isPlainObject);
var _warning = require('./utils/warning');
var _warning2 = _interopRequireDefault(_warning);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
function getUndefinedStateErrorMessage(key, action) {
var actionType = action && action.type;
var actionName = actionType && '"' + actionType.toString() + '"' || 'an action';
return 'Given action ' + actionName + ', reducer "' + key + '" returned undefined. ' + 'To ignore an action, you must explicitly return the previous state.';
}
function getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {
var reducerKeys = Object.keys(reducers);
var argumentName = action && action.type === _createStore.ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer';
if (reducerKeys.length === 0) {
return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';
}
if (!(0, _isPlainObject2['default'])(inputState)) {
return 'The ' + argumentName + ' has unexpected type of "' + {}.toString.call(inputState).match(/\s([a-z|A-Z]+)/)[1] + '". Expected argument to be an object with the following ' + ('keys: "' + reducerKeys.join('", "') + '"');
}
var unexpectedKeys = Object.keys(inputState).filter(function (key) {
return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key];
});
unexpectedKeys.forEach(function (key) {
unexpectedKeyCache[key] = true;
});
if (unexpectedKeys.length > 0) {
return 'Unexpected ' + (unexpectedKeys.length > 1 ? 'keys' : 'key') + ' ' + ('"' + unexpectedKeys.join('", "') + '" found in ' + argumentName + '. ') + 'Expected to find one of the known reducer keys instead: ' + ('"' + reducerKeys.join('", "') + '". Unexpected keys will be ignored.');
}
}
function assertReducerSanity(reducers) {
Object.keys(reducers).forEach(function (key) {
var reducer = reducers[key];
var initialState = reducer(undefined, { type: _createStore.ActionTypes.INIT });
if (typeof initialState === 'undefined') {
throw new Error('Reducer "' + key + '" returned undefined during initialization. ' + 'If the state passed to the reducer is undefined, you must ' + 'explicitly return the initial state. The initial state may ' + 'not be undefined.');
}
var type = '@@redux/PROBE_UNKNOWN_ACTION_' + Math.random().toString(36).substring(7).split('').join('.');
if (typeof reducer(undefined, { type: type }) === 'undefined') {
throw new Error('Reducer "' + key + '" returned undefined when probed with a random type. ' + ('Don\'t try to handle ' + _createStore.ActionTypes.INIT + ' or other actions in "redux/*" ') + 'namespace. They are considered private. Instead, you must return the ' + 'current state for any unknown actions, unless it is undefined, ' + 'in which case you must return the initial state, regardless of the ' + 'action type. The initial state may not be undefined.');
}
});
}
/**
* Turns an object whose values are different reducer functions, into a single
* reducer function. It will call every child reducer, and gather their results
* into a single state object, whose keys correspond to the keys of the passed
* reducer functions.
*
* @param {Object} reducers An object whose values correspond to different
* reducer functions that need to be combined into one. One handy way to obtain
* it is to use ES6 `import * as reducers` syntax. The reducers may never return
* undefined for any action. Instead, they should return their initial state
* if the state passed to them was undefined, and the current state for any
* unrecognized action.
*
* @returns {Function} A reducer function that invokes every reducer inside the
* passed object, and builds a state object with the same shape.
*/
function combineReducers(reducers) {
var reducerKeys = Object.keys(reducers);
var finalReducers = {};
for (var i = 0; i < reducerKeys.length; i++) {
var key = reducerKeys[i];
if (process.env.NODE_ENV !== 'production') {
if (typeof reducers[key] === 'undefined') {
(0, _warning2['default'])('No reducer provided for key "' + key + '"');
}
}
if (typeof reducers[key] === 'function') {
finalReducers[key] = reducers[key];
}
}
var finalReducerKeys = Object.keys(finalReducers);
if (process.env.NODE_ENV !== 'production') {
var unexpectedKeyCache = {};
}
var sanityError;
try {
assertReducerSanity(finalReducers);
} catch (e) {
sanityError = e;
}
return function combination() {
var state = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
var action = arguments[1];
if (sanityError) {
throw sanityError;
}
if (process.env.NODE_ENV !== 'production') {
var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache);
if (warningMessage) {
(0, _warning2['default'])(warningMessage);
}
}
var hasChanged = false;
var nextState = {};
for (var i = 0; i < finalReducerKeys.length; i++) {
var key = finalReducerKeys[i];
var reducer = finalReducers[key];
var previousStateForKey = state[key];
var nextStateForKey = reducer(previousStateForKey, action);
if (typeof nextStateForKey === 'undefined') {
var errorMessage = getUndefinedStateErrorMessage(key, action);
throw new Error(errorMessage);
}
nextState[key] = nextStateForKey;
hasChanged = hasChanged || nextStateForKey !== previousStateForKey;
}
return hasChanged ? nextState : state;
};
}

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"use strict";
exports.__esModule = true;
exports["default"] = compose;
/**
* Composes single-argument functions from right to left. The rightmost
* function can take multiple arguments as it provides the signature for
* the resulting composite function.
*
* @param {...Function} funcs The functions to compose.
* @returns {Function} A function obtained by composing the argument functions
* from right to left. For example, compose(f, g, h) is identical to doing
* (...args) => f(g(h(...args))).
*/
function compose() {
for (var _len = arguments.length, funcs = Array(_len), _key = 0; _key < _len; _key++) {
funcs[_key] = arguments[_key];
}
if (funcs.length === 0) {
return function (arg) {
return arg;
};
}
if (funcs.length === 1) {
return funcs[0];
}
var last = funcs[funcs.length - 1];
var rest = funcs.slice(0, -1);
return function () {
return rest.reduceRight(function (composed, f) {
return f(composed);
}, last.apply(undefined, arguments));
};
}

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'use strict';
exports.__esModule = true;
exports.ActionTypes = undefined;
exports['default'] = createStore;
var _isPlainObject = require('lodash/isPlainObject');
var _isPlainObject2 = _interopRequireDefault(_isPlainObject);
var _symbolObservable = require('symbol-observable');
var _symbolObservable2 = _interopRequireDefault(_symbolObservable);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
/**
* These are private action types reserved by Redux.
* For any unknown actions, you must return the current state.
* If the current state is undefined, you must return the initial state.
* Do not reference these action types directly in your code.
*/
var ActionTypes = exports.ActionTypes = {
INIT: '@@redux/INIT'
};
/**
* Creates a Redux store that holds the state tree.
* The only way to change the data in the store is to call `dispatch()` on it.
*
* There should only be a single store in your app. To specify how different
* parts of the state tree respond to actions, you may combine several reducers
* into a single reducer function by using `combineReducers`.
*
* @param {Function} reducer A function that returns the next state tree, given
* the current state tree and the action to handle.
*
* @param {any} [preloadedState] The initial state. You may optionally specify it
* to hydrate the state from the server in universal apps, or to restore a
* previously serialized user session.
* If you use `combineReducers` to produce the root reducer function, this must be
* an object with the same shape as `combineReducers` keys.
*
* @param {Function} enhancer The store enhancer. You may optionally specify it
* to enhance the store with third-party capabilities such as middleware,
* time travel, persistence, etc. The only store enhancer that ships with Redux
* is `applyMiddleware()`.
*
* @returns {Store} A Redux store that lets you read the state, dispatch actions
* and subscribe to changes.
*/
function createStore(reducer, preloadedState, enhancer) {
var _ref2;
if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {
enhancer = preloadedState;
preloadedState = undefined;
}
if (typeof enhancer !== 'undefined') {
if (typeof enhancer !== 'function') {
throw new Error('Expected the enhancer to be a function.');
}
return enhancer(createStore)(reducer, preloadedState);
}
if (typeof reducer !== 'function') {
throw new Error('Expected the reducer to be a function.');
}
var currentReducer = reducer;
var currentState = preloadedState;
var currentListeners = [];
var nextListeners = currentListeners;
var isDispatching = false;
function ensureCanMutateNextListeners() {
if (nextListeners === currentListeners) {
nextListeners = currentListeners.slice();
}
}
/**
* Reads the state tree managed by the store.
*
* @returns {any} The current state tree of your application.
*/
function getState() {
return currentState;
}
/**
* Adds a change listener. It will be called any time an action is dispatched,
* and some part of the state tree may potentially have changed. You may then
* call `getState()` to read the current state tree inside the callback.
*
* You may call `dispatch()` from a change listener, with the following
* caveats:
*
* 1. The subscriptions are snapshotted just before every `dispatch()` call.
* If you subscribe or unsubscribe while the listeners are being invoked, this
* will not have any effect on the `dispatch()` that is currently in progress.
* However, the next `dispatch()` call, whether nested or not, will use a more
* recent snapshot of the subscription list.
*
* 2. The listener should not expect to see all state changes, as the state
* might have been updated multiple times during a nested `dispatch()` before
* the listener is called. It is, however, guaranteed that all subscribers
* registered before the `dispatch()` started will be called with the latest
* state by the time it exits.
*
* @param {Function} listener A callback to be invoked on every dispatch.
* @returns {Function} A function to remove this change listener.
*/
function subscribe(listener) {
if (typeof listener !== 'function') {
throw new Error('Expected listener to be a function.');
}
var isSubscribed = true;
ensureCanMutateNextListeners();
nextListeners.push(listener);
return function unsubscribe() {
if (!isSubscribed) {
return;
}
isSubscribed = false;
ensureCanMutateNextListeners();
var index = nextListeners.indexOf(listener);
nextListeners.splice(index, 1);
};
}
/**
* Dispatches an action. It is the only way to trigger a state change.
*
* The `reducer` function, used to create the store, will be called with the
* current state tree and the given `action`. Its return value will
* be considered the **next** state of the tree, and the change listeners
* will be notified.
*
* The base implementation only supports plain object actions. If you want to
* dispatch a Promise, an Observable, a thunk, or something else, you need to
* wrap your store creating function into the corresponding middleware. For
* example, see the documentation for the `redux-thunk` package. Even the
* middleware will eventually dispatch plain object actions using this method.
*
* @param {Object} action A plain object representing “what changed”. It is
* a good idea to keep actions serializable so you can record and replay user
* sessions, or use the time travelling `redux-devtools`. An action must have
* a `type` property which may not be `undefined`. It is a good idea to use
* string constants for action types.
*
* @returns {Object} For convenience, the same action object you dispatched.
*
* Note that, if you use a custom middleware, it may wrap `dispatch()` to
* return something else (for example, a Promise you can await).
*/
function dispatch(action) {
if (!(0, _isPlainObject2['default'])(action)) {
throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.');
}
if (typeof action.type === 'undefined') {
throw new Error('Actions may not have an undefined "type" property. ' + 'Have you misspelled a constant?');
}
if (isDispatching) {
throw new Error('Reducers may not dispatch actions.');
}
try {
isDispatching = true;
currentState = currentReducer(currentState, action);
} finally {
isDispatching = false;
}
var listeners = currentListeners = nextListeners;
for (var i = 0; i < listeners.length; i++) {
listeners[i]();
}
return action;
}
/**
* Replaces the reducer currently used by the store to calculate the state.
*
* You might need this if your app implements code splitting and you want to
* load some of the reducers dynamically. You might also need this if you
* implement a hot reloading mechanism for Redux.
*
* @param {Function} nextReducer The reducer for the store to use instead.
* @returns {void}
*/
function replaceReducer(nextReducer) {
if (typeof nextReducer !== 'function') {
throw new Error('Expected the nextReducer to be a function.');
}
currentReducer = nextReducer;
dispatch({ type: ActionTypes.INIT });
}
/**
* Interoperability point for observable/reactive libraries.
* @returns {observable} A minimal observable of state changes.
* For more information, see the observable proposal:
* https://github.com/zenparsing/es-observable
*/
function observable() {
var _ref;
var outerSubscribe = subscribe;
return _ref = {
/**
* The minimal observable subscription method.
* @param {Object} observer Any object that can be used as an observer.
* The observer object should have a `next` method.
* @returns {subscription} An object with an `unsubscribe` method that can
* be used to unsubscribe the observable from the store, and prevent further
* emission of values from the observable.
*/
subscribe: function subscribe(observer) {
if (typeof observer !== 'object') {
throw new TypeError('Expected the observer to be an object.');
}
function observeState() {
if (observer.next) {
observer.next(getState());
}
}
observeState();
var unsubscribe = outerSubscribe(observeState);
return { unsubscribe: unsubscribe };
}
}, _ref[_symbolObservable2['default']] = function () {
return this;
}, _ref;
}
// When a store is created, an "INIT" action is dispatched so that every
// reducer returns their initial state. This effectively populates
// the initial state tree.
dispatch({ type: ActionTypes.INIT });
return _ref2 = {
dispatch: dispatch,
subscribe: subscribe,
getState: getState,
replaceReducer: replaceReducer
}, _ref2[_symbolObservable2['default']] = observable, _ref2;
}

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'use strict';
exports.__esModule = true;
exports.compose = exports.applyMiddleware = exports.bindActionCreators = exports.combineReducers = exports.createStore = undefined;
var _createStore = require('./createStore');
var _createStore2 = _interopRequireDefault(_createStore);
var _combineReducers = require('./combineReducers');
var _combineReducers2 = _interopRequireDefault(_combineReducers);
var _bindActionCreators = require('./bindActionCreators');
var _bindActionCreators2 = _interopRequireDefault(_bindActionCreators);
var _applyMiddleware = require('./applyMiddleware');
var _applyMiddleware2 = _interopRequireDefault(_applyMiddleware);
var _compose = require('./compose');
var _compose2 = _interopRequireDefault(_compose);
var _warning = require('./utils/warning');
var _warning2 = _interopRequireDefault(_warning);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
/*
* This is a dummy function to check if the function name has been altered by minification.
* If the function has been minified and NODE_ENV !== 'production', warn the user.
*/
function isCrushed() {}
if (process.env.NODE_ENV !== 'production' && typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') {
(0, _warning2['default'])('You are currently using minified code outside of NODE_ENV === \'production\'. ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or DefinePlugin for webpack (http://stackoverflow.com/questions/30030031) ' + 'to ensure you have the correct code for your production build.');
}
exports.createStore = _createStore2['default'];
exports.combineReducers = _combineReducers2['default'];
exports.bindActionCreators = _bindActionCreators2['default'];
exports.applyMiddleware = _applyMiddleware2['default'];
exports.compose = _compose2['default'];

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@ -0,0 +1,25 @@
'use strict';
exports.__esModule = true;
exports['default'] = warning;
/**
* Prints a warning in the console if it exists.
*
* @param {String} message The warning message.
* @returns {void}
*/
function warning(message) {
/* eslint-disable no-console */
if (typeof console !== 'undefined' && typeof console.error === 'function') {
console.error(message);
}
/* eslint-enable no-console */
try {
// This error was thrown as a convenience so that if you enable
// "break on all exceptions" in your console,
// it would pause the execution at this line.
throw new Error(message);
/* eslint-disable no-empty */
} catch (e) {}
/* eslint-enable no-empty */
}

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{
"_from": "redux@3.6.0",
"_id": "redux@3.6.0",
"_inBundle": false,
"_integrity": "sha1-iHwrPQub2G7KK+cFccJ2VMGeGI0=",
"_location": "/redux",
"_phantomChildren": {},
"_requested": {
"type": "version",
"registry": true,
"raw": "redux@3.6.0",
"name": "redux",
"escapedName": "redux",
"rawSpec": "3.6.0",
"saveSpec": null,
"fetchSpec": "3.6.0"
},
"_requiredBy": [
"/"
],
"_resolved": "https://registry.npmjs.org/redux/-/redux-3.6.0.tgz",
"_shasum": "887c2b3d0b9bd86eca2be70571c27654c19e188d",
"_spec": "redux@3.6.0",
"_where": "/home/manfred/enviPath/ketcher2/ketcher",
"authors": [
"Dan Abramov <dan.abramov@me.com> (https://github.com/gaearon)",
"Andrew Clark <acdlite@me.com> (https://github.com/acdlite)"
],
"browserify": {
"transform": [
"loose-envify"
]
},
"bugs": {
"url": "https://github.com/reactjs/redux/issues"
},
"bundleDependencies": false,
"dependencies": {
"lodash": "^4.2.1",
"lodash-es": "^4.2.1",
"loose-envify": "^1.1.0",
"symbol-observable": "^1.0.2"
},
"deprecated": false,
"description": "Predictable state container for JavaScript apps",
"devDependencies": {
"babel-cli": "^6.3.15",
"babel-core": "^6.3.15",
"babel-eslint": "^4.1.6",
"babel-loader": "^6.2.0",
"babel-plugin-check-es2015-constants": "^6.3.13",
"babel-plugin-transform-es2015-arrow-functions": "^6.3.13",
"babel-plugin-transform-es2015-block-scoped-functions": "^6.3.13",
"babel-plugin-transform-es2015-block-scoping": "^6.3.13",
"babel-plugin-transform-es2015-classes": "^6.3.13",
"babel-plugin-transform-es2015-computed-properties": "^6.3.13",
"babel-plugin-transform-es2015-destructuring": "^6.3.13",
"babel-plugin-transform-es2015-for-of": "^6.3.13",
"babel-plugin-transform-es2015-function-name": "^6.3.13",
"babel-plugin-transform-es2015-literals": "^6.3.13",
"babel-plugin-transform-es2015-modules-commonjs": "^6.3.13",
"babel-plugin-transform-es2015-object-super": "^6.3.13",
"babel-plugin-transform-es2015-parameters": "^6.3.13",
"babel-plugin-transform-es2015-shorthand-properties": "^6.3.13",
"babel-plugin-transform-es2015-spread": "^6.3.13",
"babel-plugin-transform-es2015-sticky-regex": "^6.3.13",
"babel-plugin-transform-es2015-template-literals": "^6.3.13",
"babel-plugin-transform-es2015-unicode-regex": "^6.3.13",
"babel-plugin-transform-es3-member-expression-literals": "^6.5.0",
"babel-plugin-transform-es3-property-literals": "^6.5.0",
"babel-plugin-transform-object-rest-spread": "^6.3.13",
"babel-register": "^6.3.13",
"check-es3-syntax-cli": "^0.1.1",
"cross-env": "^1.0.7",
"eslint": "^1.10.3",
"eslint-config-rackt": "^1.1.1",
"eslint-plugin-react": "^3.16.1",
"expect": "^1.8.0",
"gitbook-cli": "^2.3.0",
"glob": "^6.0.4",
"isparta": "^4.0.0",
"mocha": "^2.2.5",
"rimraf": "^2.3.4",
"rxjs": "^5.0.0-beta.6",
"typescript": "^1.8.0",
"typescript-definition-tester": "0.0.4",
"webpack": "^1.9.6"
},
"files": [
"dist",
"lib",
"es",
"src",
"index.d.ts"
],
"homepage": "http://redux.js.org",
"jsnext:main": "es/index.js",
"keywords": [
"redux",
"reducer",
"state",
"predictable",
"functional",
"immutable",
"hot",
"live",
"replay",
"flux",
"elm"
],
"license": "MIT",
"main": "lib/index.js",
"module": "es/index.js",
"name": "redux",
"npmFileMap": [
{
"basePath": "/dist/",
"files": [
"*.js"
]
}
],
"npmName": "redux",
"repository": {
"type": "git",
"url": "git+https://github.com/reactjs/redux.git"
},
"scripts": {
"build": "npm run build:commonjs && npm run build:es && npm run build:umd && npm run build:umd:min",
"build:commonjs": "cross-env BABEL_ENV=commonjs babel src --out-dir lib",
"build:es": "cross-env BABEL_ENV=es babel src --out-dir es",
"build:examples": "cross-env BABEL_ENV=commonjs babel-node examples/buildAll.js",
"build:umd": "cross-env BABEL_ENV=commonjs NODE_ENV=development webpack src/index.js dist/redux.js",
"build:umd:min": "cross-env BABEL_ENV=commonjs NODE_ENV=production webpack src/index.js dist/redux.min.js",
"check:examples": "npm run build:examples && npm run lint:examples && npm run test:examples",
"check:src": "npm run lint:src && npm run test",
"clean": "rimraf lib dist es coverage",
"docs:build": "npm run docs:prepare && gitbook build -g reactjs/redux && cp logo/apple-touch-icon.png _book/gitbook/images/apple-touch-icon-precomposed-152.png && cp logo/favicon.ico _book/gitbook/images",
"docs:clean": "rimraf _book",
"docs:prepare": "gitbook install",
"docs:publish": "npm run docs:clean && npm run docs:build && cp CNAME _book && cd _book && git init && git commit --allow-empty -m 'update book' && git checkout -b gh-pages && touch .nojekyll && git add . && git commit -am 'update book' && git push git@github.com:reactjs/redux gh-pages --force",
"docs:watch": "npm run docs:prepare && gitbook serve",
"lint": "npm run lint:src && npm run lint:examples",
"lint:examples": "eslint examples",
"lint:src": "eslint src test build",
"prepublish": "npm run clean && npm run check:src && npm run build && check-es3-syntax lib/ dist/ --kill --print",
"test": "cross-env BABEL_ENV=commonjs mocha --compilers js:babel-register --recursive",
"test:cov": "cross-env BABEL_ENV=commonjs babel-node $(npm bin)/isparta cover $(npm bin)/_mocha -- --recursive",
"test:examples": "cross-env BABEL_ENV=commonjs babel-node examples/testAll.js",
"test:watch": "npm test -- --watch"
},
"typings": "./index.d.ts",
"version": "3.6.0"
}

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import compose from './compose'
/**
* Creates a store enhancer that applies middleware to the dispatch method
* of the Redux store. This is handy for a variety of tasks, such as expressing
* asynchronous actions in a concise manner, or logging every action payload.
*
* See `redux-thunk` package as an example of the Redux middleware.
*
* Because middleware is potentially asynchronous, this should be the first
* store enhancer in the composition chain.
*
* Note that each middleware will be given the `dispatch` and `getState` functions
* as named arguments.
*
* @param {...Function} middlewares The middleware chain to be applied.
* @returns {Function} A store enhancer applying the middleware.
*/
export default function applyMiddleware(...middlewares) {
return (createStore) => (reducer, preloadedState, enhancer) => {
var store = createStore(reducer, preloadedState, enhancer)
var dispatch = store.dispatch
var chain = []
var middlewareAPI = {
getState: store.getState,
dispatch: (action) => dispatch(action)
}
chain = middlewares.map(middleware => middleware(middlewareAPI))
dispatch = compose(...chain)(store.dispatch)
return {
...store,
dispatch
}
}
}

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function bindActionCreator(actionCreator, dispatch) {
return (...args) => dispatch(actionCreator(...args))
}
/**
* Turns an object whose values are action creators, into an object with the
* same keys, but with every function wrapped into a `dispatch` call so they
* may be invoked directly. This is just a convenience method, as you can call
* `store.dispatch(MyActionCreators.doSomething())` yourself just fine.
*
* For convenience, you can also pass a single function as the first argument,
* and get a function in return.
*
* @param {Function|Object} actionCreators An object whose values are action
* creator functions. One handy way to obtain it is to use ES6 `import * as`
* syntax. You may also pass a single function.
*
* @param {Function} dispatch The `dispatch` function available on your Redux
* store.
*
* @returns {Function|Object} The object mimicking the original object, but with
* every action creator wrapped into the `dispatch` call. If you passed a
* function as `actionCreators`, the return value will also be a single
* function.
*/
export default function bindActionCreators(actionCreators, dispatch) {
if (typeof actionCreators === 'function') {
return bindActionCreator(actionCreators, dispatch)
}
if (typeof actionCreators !== 'object' || actionCreators === null) {
throw new Error(
`bindActionCreators expected an object or a function, instead received ${actionCreators === null ? 'null' : typeof actionCreators}. ` +
`Did you write "import ActionCreators from" instead of "import * as ActionCreators from"?`
)
}
var keys = Object.keys(actionCreators)
var boundActionCreators = {}
for (var i = 0; i < keys.length; i++) {
var key = keys[i]
var actionCreator = actionCreators[key]
if (typeof actionCreator === 'function') {
boundActionCreators[key] = bindActionCreator(actionCreator, dispatch)
}
}
return boundActionCreators
}

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import { ActionTypes } from './createStore'
import isPlainObject from 'lodash/isPlainObject'
import warning from './utils/warning'
function getUndefinedStateErrorMessage(key, action) {
var actionType = action && action.type
var actionName = actionType && `"${actionType.toString()}"` || 'an action'
return (
`Given action ${actionName}, reducer "${key}" returned undefined. ` +
`To ignore an action, you must explicitly return the previous state.`
)
}
function getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {
var reducerKeys = Object.keys(reducers)
var argumentName = action && action.type === ActionTypes.INIT ?
'preloadedState argument passed to createStore' :
'previous state received by the reducer'
if (reducerKeys.length === 0) {
return (
'Store does not have a valid reducer. Make sure the argument passed ' +
'to combineReducers is an object whose values are reducers.'
)
}
if (!isPlainObject(inputState)) {
return (
`The ${argumentName} has unexpected type of "` +
({}).toString.call(inputState).match(/\s([a-z|A-Z]+)/)[1] +
`". Expected argument to be an object with the following ` +
`keys: "${reducerKeys.join('", "')}"`
)
}
var unexpectedKeys = Object.keys(inputState).filter(key =>
!reducers.hasOwnProperty(key) &&
!unexpectedKeyCache[key]
)
unexpectedKeys.forEach(key => {
unexpectedKeyCache[key] = true
})
if (unexpectedKeys.length > 0) {
return (
`Unexpected ${unexpectedKeys.length > 1 ? 'keys' : 'key'} ` +
`"${unexpectedKeys.join('", "')}" found in ${argumentName}. ` +
`Expected to find one of the known reducer keys instead: ` +
`"${reducerKeys.join('", "')}". Unexpected keys will be ignored.`
)
}
}
function assertReducerSanity(reducers) {
Object.keys(reducers).forEach(key => {
var reducer = reducers[key]
var initialState = reducer(undefined, { type: ActionTypes.INIT })
if (typeof initialState === 'undefined') {
throw new Error(
`Reducer "${key}" returned undefined during initialization. ` +
`If the state passed to the reducer is undefined, you must ` +
`explicitly return the initial state. The initial state may ` +
`not be undefined.`
)
}
var type = '@@redux/PROBE_UNKNOWN_ACTION_' + Math.random().toString(36).substring(7).split('').join('.')
if (typeof reducer(undefined, { type }) === 'undefined') {
throw new Error(
`Reducer "${key}" returned undefined when probed with a random type. ` +
`Don't try to handle ${ActionTypes.INIT} or other actions in "redux/*" ` +
`namespace. They are considered private. Instead, you must return the ` +
`current state for any unknown actions, unless it is undefined, ` +
`in which case you must return the initial state, regardless of the ` +
`action type. The initial state may not be undefined.`
)
}
})
}
/**
* Turns an object whose values are different reducer functions, into a single
* reducer function. It will call every child reducer, and gather their results
* into a single state object, whose keys correspond to the keys of the passed
* reducer functions.
*
* @param {Object} reducers An object whose values correspond to different
* reducer functions that need to be combined into one. One handy way to obtain
* it is to use ES6 `import * as reducers` syntax. The reducers may never return
* undefined for any action. Instead, they should return their initial state
* if the state passed to them was undefined, and the current state for any
* unrecognized action.
*
* @returns {Function} A reducer function that invokes every reducer inside the
* passed object, and builds a state object with the same shape.
*/
export default function combineReducers(reducers) {
var reducerKeys = Object.keys(reducers)
var finalReducers = {}
for (var i = 0; i < reducerKeys.length; i++) {
var key = reducerKeys[i]
if (process.env.NODE_ENV !== 'production') {
if (typeof reducers[key] === 'undefined') {
warning(`No reducer provided for key "${key}"`)
}
}
if (typeof reducers[key] === 'function') {
finalReducers[key] = reducers[key]
}
}
var finalReducerKeys = Object.keys(finalReducers)
if (process.env.NODE_ENV !== 'production') {
var unexpectedKeyCache = {}
}
var sanityError
try {
assertReducerSanity(finalReducers)
} catch (e) {
sanityError = e
}
return function combination(state = {}, action) {
if (sanityError) {
throw sanityError
}
if (process.env.NODE_ENV !== 'production') {
var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache)
if (warningMessage) {
warning(warningMessage)
}
}
var hasChanged = false
var nextState = {}
for (var i = 0; i < finalReducerKeys.length; i++) {
var key = finalReducerKeys[i]
var reducer = finalReducers[key]
var previousStateForKey = state[key]
var nextStateForKey = reducer(previousStateForKey, action)
if (typeof nextStateForKey === 'undefined') {
var errorMessage = getUndefinedStateErrorMessage(key, action)
throw new Error(errorMessage)
}
nextState[key] = nextStateForKey
hasChanged = hasChanged || nextStateForKey !== previousStateForKey
}
return hasChanged ? nextState : state
}
}

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/**
* Composes single-argument functions from right to left. The rightmost
* function can take multiple arguments as it provides the signature for
* the resulting composite function.
*
* @param {...Function} funcs The functions to compose.
* @returns {Function} A function obtained by composing the argument functions
* from right to left. For example, compose(f, g, h) is identical to doing
* (...args) => f(g(h(...args))).
*/
export default function compose(...funcs) {
if (funcs.length === 0) {
return arg => arg
}
if (funcs.length === 1) {
return funcs[0]
}
const last = funcs[funcs.length - 1]
const rest = funcs.slice(0, -1)
return (...args) => rest.reduceRight((composed, f) => f(composed), last(...args))
}

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import isPlainObject from 'lodash/isPlainObject'
import $$observable from 'symbol-observable'
/**
* These are private action types reserved by Redux.
* For any unknown actions, you must return the current state.
* If the current state is undefined, you must return the initial state.
* Do not reference these action types directly in your code.
*/
export var ActionTypes = {
INIT: '@@redux/INIT'
}
/**
* Creates a Redux store that holds the state tree.
* The only way to change the data in the store is to call `dispatch()` on it.
*
* There should only be a single store in your app. To specify how different
* parts of the state tree respond to actions, you may combine several reducers
* into a single reducer function by using `combineReducers`.
*
* @param {Function} reducer A function that returns the next state tree, given
* the current state tree and the action to handle.
*
* @param {any} [preloadedState] The initial state. You may optionally specify it
* to hydrate the state from the server in universal apps, or to restore a
* previously serialized user session.
* If you use `combineReducers` to produce the root reducer function, this must be
* an object with the same shape as `combineReducers` keys.
*
* @param {Function} enhancer The store enhancer. You may optionally specify it
* to enhance the store with third-party capabilities such as middleware,
* time travel, persistence, etc. The only store enhancer that ships with Redux
* is `applyMiddleware()`.
*
* @returns {Store} A Redux store that lets you read the state, dispatch actions
* and subscribe to changes.
*/
export default function createStore(reducer, preloadedState, enhancer) {
if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {
enhancer = preloadedState
preloadedState = undefined
}
if (typeof enhancer !== 'undefined') {
if (typeof enhancer !== 'function') {
throw new Error('Expected the enhancer to be a function.')
}
return enhancer(createStore)(reducer, preloadedState)
}
if (typeof reducer !== 'function') {
throw new Error('Expected the reducer to be a function.')
}
var currentReducer = reducer
var currentState = preloadedState
var currentListeners = []
var nextListeners = currentListeners
var isDispatching = false
function ensureCanMutateNextListeners() {
if (nextListeners === currentListeners) {
nextListeners = currentListeners.slice()
}
}
/**
* Reads the state tree managed by the store.
*
* @returns {any} The current state tree of your application.
*/
function getState() {
return currentState
}
/**
* Adds a change listener. It will be called any time an action is dispatched,
* and some part of the state tree may potentially have changed. You may then
* call `getState()` to read the current state tree inside the callback.
*
* You may call `dispatch()` from a change listener, with the following
* caveats:
*
* 1. The subscriptions are snapshotted just before every `dispatch()` call.
* If you subscribe or unsubscribe while the listeners are being invoked, this
* will not have any effect on the `dispatch()` that is currently in progress.
* However, the next `dispatch()` call, whether nested or not, will use a more
* recent snapshot of the subscription list.
*
* 2. The listener should not expect to see all state changes, as the state
* might have been updated multiple times during a nested `dispatch()` before
* the listener is called. It is, however, guaranteed that all subscribers
* registered before the `dispatch()` started will be called with the latest
* state by the time it exits.
*
* @param {Function} listener A callback to be invoked on every dispatch.
* @returns {Function} A function to remove this change listener.
*/
function subscribe(listener) {
if (typeof listener !== 'function') {
throw new Error('Expected listener to be a function.')
}
var isSubscribed = true
ensureCanMutateNextListeners()
nextListeners.push(listener)
return function unsubscribe() {
if (!isSubscribed) {
return
}
isSubscribed = false
ensureCanMutateNextListeners()
var index = nextListeners.indexOf(listener)
nextListeners.splice(index, 1)
}
}
/**
* Dispatches an action. It is the only way to trigger a state change.
*
* The `reducer` function, used to create the store, will be called with the
* current state tree and the given `action`. Its return value will
* be considered the **next** state of the tree, and the change listeners
* will be notified.
*
* The base implementation only supports plain object actions. If you want to
* dispatch a Promise, an Observable, a thunk, or something else, you need to
* wrap your store creating function into the corresponding middleware. For
* example, see the documentation for the `redux-thunk` package. Even the
* middleware will eventually dispatch plain object actions using this method.
*
* @param {Object} action A plain object representing “what changed”. It is
* a good idea to keep actions serializable so you can record and replay user
* sessions, or use the time travelling `redux-devtools`. An action must have
* a `type` property which may not be `undefined`. It is a good idea to use
* string constants for action types.
*
* @returns {Object} For convenience, the same action object you dispatched.
*
* Note that, if you use a custom middleware, it may wrap `dispatch()` to
* return something else (for example, a Promise you can await).
*/
function dispatch(action) {
if (!isPlainObject(action)) {
throw new Error(
'Actions must be plain objects. ' +
'Use custom middleware for async actions.'
)
}
if (typeof action.type === 'undefined') {
throw new Error(
'Actions may not have an undefined "type" property. ' +
'Have you misspelled a constant?'
)
}
if (isDispatching) {
throw new Error('Reducers may not dispatch actions.')
}
try {
isDispatching = true
currentState = currentReducer(currentState, action)
} finally {
isDispatching = false
}
var listeners = currentListeners = nextListeners
for (var i = 0; i < listeners.length; i++) {
listeners[i]()
}
return action
}
/**
* Replaces the reducer currently used by the store to calculate the state.
*
* You might need this if your app implements code splitting and you want to
* load some of the reducers dynamically. You might also need this if you
* implement a hot reloading mechanism for Redux.
*
* @param {Function} nextReducer The reducer for the store to use instead.
* @returns {void}
*/
function replaceReducer(nextReducer) {
if (typeof nextReducer !== 'function') {
throw new Error('Expected the nextReducer to be a function.')
}
currentReducer = nextReducer
dispatch({ type: ActionTypes.INIT })
}
/**
* Interoperability point for observable/reactive libraries.
* @returns {observable} A minimal observable of state changes.
* For more information, see the observable proposal:
* https://github.com/zenparsing/es-observable
*/
function observable() {
var outerSubscribe = subscribe
return {
/**
* The minimal observable subscription method.
* @param {Object} observer Any object that can be used as an observer.
* The observer object should have a `next` method.
* @returns {subscription} An object with an `unsubscribe` method that can
* be used to unsubscribe the observable from the store, and prevent further
* emission of values from the observable.
*/
subscribe(observer) {
if (typeof observer !== 'object') {
throw new TypeError('Expected the observer to be an object.')
}
function observeState() {
if (observer.next) {
observer.next(getState())
}
}
observeState()
var unsubscribe = outerSubscribe(observeState)
return { unsubscribe }
},
[$$observable]() {
return this
}
}
}
// When a store is created, an "INIT" action is dispatched so that every
// reducer returns their initial state. This effectively populates
// the initial state tree.
dispatch({ type: ActionTypes.INIT })
return {
dispatch,
subscribe,
getState,
replaceReducer,
[$$observable]: observable
}
}

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import createStore from './createStore'
import combineReducers from './combineReducers'
import bindActionCreators from './bindActionCreators'
import applyMiddleware from './applyMiddleware'
import compose from './compose'
import warning from './utils/warning'
/*
* This is a dummy function to check if the function name has been altered by minification.
* If the function has been minified and NODE_ENV !== 'production', warn the user.
*/
function isCrushed() {}
if (
process.env.NODE_ENV !== 'production' &&
typeof isCrushed.name === 'string' &&
isCrushed.name !== 'isCrushed'
) {
warning(
'You are currently using minified code outside of NODE_ENV === \'production\'. ' +
'This means that you are running a slower development build of Redux. ' +
'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' +
'or DefinePlugin for webpack (http://stackoverflow.com/questions/30030031) ' +
'to ensure you have the correct code for your production build.'
)
}
export {
createStore,
combineReducers,
bindActionCreators,
applyMiddleware,
compose
}

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/**
* Prints a warning in the console if it exists.
*
* @param {String} message The warning message.
* @returns {void}
*/
export default function warning(message) {
/* eslint-disable no-console */
if (typeof console !== 'undefined' && typeof console.error === 'function') {
console.error(message)
}
/* eslint-enable no-console */
try {
// This error was thrown as a convenience so that if you enable
// "break on all exceptions" in your console,
// it would pause the execution at this line.
throw new Error(message)
/* eslint-disable no-empty */
} catch (e) { }
/* eslint-enable no-empty */
}