forked from enviPath/enviPy
Current Dev State
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194
templates/pathway_playground2.html
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194
templates/pathway_playground2.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Force-Directed Tree</title>
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<script src="https://d3js.org/d3.v7.min.js"></script>
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<style>
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svg { width: 100%; height: 600px; }
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.link { stroke: #999; stroke-opacity: 0.6; marker-end: url(#arrow); }
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.link_no_arrow { stroke: #999; stroke-opacity: 0.6; }
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.node image { cursor: pointer; }
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.node circle { fill: lightblue; stroke: steelblue; stroke-width: 1.5px; }
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.highlighted { stroke: red; stroke-width: 3px; }
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.tooltip { position: absolute; background: lightgray; padding: 5px; border-radius: 5px; visibility: hidden; }
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</style>
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</head>
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<body>
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<p></p>
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{{ pathway.name }}
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<div id="viz">
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<svg width="2000" height="2000"> <!-- Sehr großes SVG für Zoom -->
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<defs>
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<marker id="arrow" viewBox="0 0 10 10" refX="43" refY="5" markerWidth="6" markerHeight="6"
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orient="auto-start-reverse">
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<path d="M 0 0 L 10 5 L 0 10 z" fill="#999"/>
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</marker>
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</defs>
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<g id="zoomable"></g>
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</svg>
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</div>
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<div id="tooltip" class="tooltip"></div>
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<script>
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function assignPositions(nodes) {
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const levelSpacing = 75; // Vertikaler Abstand zwischen den Tiefen
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const horizontalSpacing = 75; // Abstand zwischen Knoten auf gleicher Tiefe
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const depthMap = new Map();
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nodes.forEach(node => {
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if (!depthMap.has(node.depth)) {
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depthMap.set(node.depth, 0);
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}
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// Gleichmäßige horizontale Verteilung je nach Anzahl Knoten pro Tiefe
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const nodesInLevel = nodes.filter(n => n.depth === node.depth).length;
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node.fx = width / 2 + depthMap.get(node.depth) * horizontalSpacing - ((nodesInLevel - 1) * horizontalSpacing) / 2;
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node.fy = node.depth * levelSpacing + 50;
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depthMap.set(node.depth, depthMap.get(node.depth) + 1);
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});
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}
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function nodeClick(event, node, t) {
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console.log(node);
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d3.select(t).select("circle").classed("highlighted", !d3.select(t).select("circle").classed("highlighted"));
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}
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const nodeRadius = 20;
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const linkDistance = 100;
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const chargeStrength = -200;
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const depthSpacing = 150;
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const width = 800, height = 600;
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const tooltip = d3.select("#tooltip");
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const zoomable = d3.select("#zoomable");
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// Zoom Funktion aktivieren
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const zoom = d3.zoom()
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.scaleExtent([0.5, 5])
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.on("zoom", (event) => {
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zoomable.attr("transform", event.transform);
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});
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d3.select("svg").call(zoom);
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data = {{ pathway.d3_json | safe }};
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nodes = data['nodes'];
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links = data['links'];
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assignPositions(nodes);
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// Physik-Simulation für den Graphen
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<!-- const simulation = d3.forceSimulation(nodes)-->
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<!-- .force("link", d3.forceLink(links).id(d => d.id).distance(linkDistance))-->
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<!-- .force("y", d3.forceY(d => d.depth * depthSpacing + 50))-->
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<!-- .force("x", d3.forceX(width / 2))-->
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<!-- .force("charge", d3.forceManyBody().strength(chargeStrength))-->
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<!-- .force("center", d3.forceCenter(width / 2, height / 4))-->
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<!-- .on("tick", ticked);-->
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<!-- -->
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const simulation = d3.forceSimulation(nodes)
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.force("link", d3.forceLink(links).id(d => d.id).distance(linkDistance))
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.force("charge", d3.forceManyBody().strength(chargeStrength))
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.force("center", d3.forceCenter(width / 2, height / 4))
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.on("tick", ticked);
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// Kanten zeichnen
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const link = zoomable.append("g")
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.selectAll("line")
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.data(links)
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.enter().append("line")
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// Check if target is pseudo and draw marker only if not pseudo
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.attr("class", d => d.target.pseudo ? "link_no_arrow" : "link")
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.on("mouseover", (event, d) => {
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tooltip.style("visibility", "visible")
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.text(`Link: ${d.source.id} → ${d.target.id}`)
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.style("top", `${event.pageY + 5}px`)
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.style("left", `${event.pageX + 5}px`);
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})
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.on("mouseout", () => tooltip.style("visibility", "hidden"));
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// Knoten zeichnen
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const node = zoomable.append("g")
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.selectAll("g")
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.data(nodes)
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.enter().append("g")
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.call(d3.drag()
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.on("start", dragstarted)
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.on("drag", dragged)
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.on("end", dragended))
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.on("click", function(event, d) {
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nodeClick(event, d, this);
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<!-- console.log(event); console.log(d);console.log(this);-->
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<!-- d3.select(this).select("circle").classed("highlighted", !d3.select(this).select("circle").classed("highlighted"));-->
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})
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.on("mouseover", (event, d) => {
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if (d.pseudo) {
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return
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}
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tooltip.style("visibility", "visible")
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.text(`Node: ${d.id} Depth: ${d.depth}`)
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.style("top", `${event.pageY + 5}px`)
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.style("left", `${event.pageX + 5}px`);
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})
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.on("mouseout", () => tooltip.style("visibility", "hidden"));
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// Kreise für die Knoten hinzufügen
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node.append("circle")
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// make radius "invisible"
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.attr("r", d => d.pseudo ? 0.01 : nodeRadius)
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.style("fill", "#e8e8e8");
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// Add image only for non pseudo nodes
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node.filter(d => !d.pseudo).append("image")
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.attr("xlink:href", d => d.image)
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.attr("x", -nodeRadius)
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.attr("y", -nodeRadius)
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.attr("width", nodeRadius * 2)
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.attr("height", nodeRadius * 2);
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// Funktion für das Update der Positionen
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function ticked() {
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link.attr("x1", d => d.source.x)
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.attr("y1", d => d.source.y)
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.attr("x2", d => d.target.x)
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.attr("y2", d => d.target.y);
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node.attr("transform", d => `translate(${d.x},${d.y})`);
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}
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function dragstarted(event, d) {
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if (!event.active) simulation.alphaTarget(0.3).restart();
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d.fx = d.x; // Setzt die Fixierung auf die aktuelle Position
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d.fy = d.y;
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}
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function dragged(event, d) {
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d.fx = event.x; // Position direkt an Maus anpassen
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d.fy = event.y;
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}
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function dragended(event, d) {
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if (!event.active) simulation.alphaTarget(0);
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// Knoten bleibt an der neuen Position und wird nicht zurückgezogen
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}
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</script>
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<svg width="400" height="300">
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<path d="M200,50 C200,100 150,150 150,200" stroke="black" fill="none" stroke-width="2"/>
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<path d="M200,50 C200,100 250,150 250,200" stroke="black" fill="none" stroke-width="2"/>
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<!-- Knoten -->
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<circle cx="200" cy="50" r="5" fill="blue"/>
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<circle cx="150" cy="200" r="5" fill="red"/>
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<circle cx="250" cy="200" r="5" fill="red"/>
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</svg>
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</body>
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{% load static %}
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<script src="{% static 'js/pw.js' %}"></script>
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</html>
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