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enviPy-bayer/static/js/ketcher2/node_modules/svgpath/README.md
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svgpath
=======
[![Build Status](https://img.shields.io/travis/fontello/svgpath/master.svg?style=flat)](https://travis-ci.org/fontello/svgpath)
[![NPM version](https://img.shields.io/npm/v/svgpath.svg?style=flat)](https://www.npmjs.org/package/svgpath)
[![Coverage Status](https://img.shields.io/coveralls/fontello/svgpath/master.svg?style=flat)](https://coveralls.io/r/fontello/svgpath?branch=master)
> Low level toolkit for SVG paths transformations. Sometime you can't use
`transform` attributes and have to apply changes to svg paths directly.
Then this package is for you :) !
Note, this package works with `paths`, not with svg xml sources.
Install
-------
```bash
npm install svgpath
```
Example
-------
```js
var svgpath = require('svgpath');
var transformed = svgpath(__your_path__)
.scale(0.5)
.translate(100,200)
.rel()
.round(1)
.toString();
```
API
---
All methods are chainable (return self).
### new SvgPath(path) -> self
Constructor. Creates new `SvgPath` class instance with chainable methods.
`new` can be omited.
### .abs() -> self
Converts all path commands to absolute.
### .rel() -> self
Converts all path commands to relative. Useful to reduce output size.
### .scale(sx [, sy]) -> self
Rescale path (the same as SVG `scale` transformation). `sy` = `sx` by default.
### .translate(x [, y]) -> self
Rescale path (the same as SVG `translate` transformation). `y` = 0 by default.
### .rotate(angle [, rx, ry]) -> self
Rotate path to `angle` degrees around (rx, ry) point. If rotation center not set,
(0, 0) used. The same as SVG `rotate` transformation.
### .skewX(degrees) -> self
Skew path along the X axis by `degrees` angle.
### .skewY(degrees) -> self
Skew path along the Y axis by `degrees` angle.
### .matrix([ m1, m2, m3, m4, m5, m6 ]) -> self
Apply 2x3 affine transform matrix to path. Params - array. The same as SVG
`matrix` transformation.
### .transform(string) -> self
Any SVG transform or their combination. For example `rotate(90) scale(2,3)`.
The same format, as described in SVG standard for `transform` attribute.
### .unshort() -> self
Converts smooth curves `T`/`t`/`S`/`s` with "missed" control point to
generic curves (`Q`/`q`/`C`/`c`).
### .unarc() -> self
Replaces all arcs with bezier curves.
### .toString() -> string
Returns final path string.
### .round(precision) -> self
Round all coordinates to given decimal precision. By default round to integer.
Useful to reduce resulting output string size.
### .iterate(function(segment, index, x, y) [, keepLazyStack]) -> self
Apply iterator to all path segments.
- Each iterator receives `segment`, `index`, `x` and `y` params.
Where (x, y) - absolute coordinates of segment start point.
- Iterator can modify current segment directly (return nothing in this case).
- Iterator can return array of new segments to replace current one (`[]` means
that current segment should be delated).
If second param `keepLazyStack` set to `true`, then iterator will not evaluate
stacked transforms prior to run. That can be useful to optimize calculations.
Authors
-------
- Sergey Batishchev - [@snb2013](https://github.com/snb2013)
- Vitaly Puzrin - [@puzrin](https://github.com/puzrin)
- Alex Kocharin - [@rlidwka](https://github.com/rlidwka)
License
-------
[MIT](https://github.com/fontello/svgpath/blob/master/LICENSE)